3D Labs Oxygen VX1-1600SW graphics card

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The VX1-1600SW was a special version of 3D Labs excellent Oxygen VX1 series of graphics cards. Available only as a PCI card, the VX1-1600SW came with a standard HD15 connector, for normal analogue VGA displays, and a special LVDS connector, for a high quality digital connection to Silicon Graphics' award winning 1600SW TFT display.



The VX1-1600SW was also badged as a Formac PROformance card, which was available for Apple's PowerMac desktop machines.

The  VX1-1600SW will work with Windows NT, 2000, and XP, and there are also drivers available for 95, 98, ME, Linux, and OS X and Mac OS 9.

The card itself conforms to the PCI 32-bit 33/66 MHz Version 2.1 specification, which means it will work with 5V or 3.3V PCI slots. This makes the card ideal for adding a second 1600SW SGI monitor to the Silicon Graphics 320 and 540 Visual Workstations.

Although dated, the VX1-1600SW will still provide excellent performance for normal desktop tasks, and will perform adequately for older games. It will struggle with the graphics demands for newer 3D titles and heavy graphics work, however.

If you're looking for a cheap option to use the excellent 1600SW display on a desktop, however, it can't be beaten, and in this role provides excellent value for money.


For FAQs and further information on the Silicon Graphics 1600SW display, visit the 1600SW FAQ at Silicon Bunny at http://www.siliconbunny.com/1600sw.shtml

Search Ebay for  VX1-1600SW cards

Full VX1-1600SW specifications:

GLINT R3 Rasterization Processor
  • Unified 2D, 3D and video processing
  • 128-bit memory bus architecture
  • Integrated 300 MHz RAMDACs
  • 7 independent DMA engines provide low CPU utilization
  • Integrated SVGA Controller

PowerThreads OpenGL Drivers
  • PowerThreads OpenGL ICD with full Intel SSE and AMD 3DNow! optimizations
  • OpenGL 1.1 ICD (1.2 ready)
  • Multithreaded, multiprocessor system optimized

Professional 3D Rendering
  • Complete OpenGL 1.2 functionality in silicon
  • Full OpenGL overlays
  • Single pass bump-mapping, per-pixel lighting
  • High-quality Gouraud shading
  • Perceptively correct bilinear and trilinear filtering with per-pixel mip-mapping
  • Dual bilinear mip-mapped textures in a single pass
  • 2048 x 2048 x 32 maximum individual texture size
  • OpenGL 1.2 volumetric rendering with up to 8-way filtering
  • Source and destination alpha blending
  • Fogging and Depth Cueing
  • Anti-aliased lines and polygons
  • Full-scene anti-aliasing
  • Hardware scissoring, stippling and stencil buffers
  • GID clipping for efficient window management
  • 32 bit Z-buffering

Integrated Video Processing
  • Bilinear filtered playback re-scaling
  • Hardware YUV-RGB conversion
  • Hardware MPEG-2 Motion Compensation

Virtual Texturing Memory Management
  • Full virtual memory management unit in GLINT R3 silicon
  • Enables the board to act as a full 256 MB graphics card

Memory
  • 32 MB of unified high-speed SGRAM for framebuffer, Z-buffer and texture memory

Board Physical
  • Short-card ATX form-factor
  • PCI 32-bit 33/66 MHz Version 2.1

Connectors
  • DB-15 analog display connector
  • LVDS 1600SW panel connector
  • 1/4" jack stereo connector
  • Autoselect between analog and digital connectors under Windows NT and Windows 2000

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