Mortal Kombat returns--the newest chapter of the iconic fight franchise marks a triumphant return to the series’ mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favourite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team and the deepest story mode of any fighting game. Players can choose from an extensive line up of the game’s iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes.
Mortal Kombat returns--the newest chapter of the iconic fight franchise marks a triumphant return to the series mature presentation and a reinvention of its classic 2D fighting mechanic. Driven by an all new graphics engine, the fan favourite Fatality is back and presented in more gory detail than ever before. In addition, Mortal Kombat introduces a number of new game-play features including tag team and the deepest story mode of any fighting game. Players can choose from an extensive line up of the games iconic warriors and challenge their friends in traditional 1 vs. 1 matches, or take on several new game modes.
further information that you may find useful:
Mortal Kombat (2011 video game)
North American cover art
|Publisher(s)||Warner Bros. Interactive Entertainment|
|Engine||Unreal Engine 3|
|Platform(s)||PlayStation 3, Xbox 360|
|Media/distribution||Blu-ray Disc, DVD|
Mortal Kombat (also known as Mortal Kombat 9) is a fighting game from the Mortal Kombat series. Developed byNetherRealm Studios (formerly known as WB Games Chicago and Midway Games Chicago), it is the ninth installment in the series and the first published exclusively under the Warner Bros. label. Mortal Kombat was released on April 19, 2011 in North America, and has been released on April 21 in Europe on the PlayStation 3 andXbox 360 systems. A PC version has also been suggested as a possibility.
The story begins after the events of Mortal Kombat: Armageddon, but then returns to the period in which the first three games - Mortal Kombat, Mortal Kombat II, and Mortal Kombat 3 - occur. Due to a plot twist (the character Raidennow having knowledge of the future), the events of this time are slightly altered.
Mortal Kombat includes 3D graphics, with gameplay solely on the 2D plane (2.5D). The developers have also stated that this is the first game in which they are making a conscious effort to create deeper gameplay for more dedicated players of the series and of fighting games in general. Mortal Kombat was officially announced on June 10, 2010, accompanied with a debut trailer showcasing the new presentation and new gameplay features.
In terms of gameplay, the developers have intended for Mortal Kombat to be accessible to the casual player, so that the casual player could not be removed from the experience of the game because of its complexity and so that it could promote a back and forth where the gaming experience could be more "engaging for the player" rather than one-sided. With this in mind, the developers have also stated that they intend to focus on the hardcore player by creating new features in the gameplay as to create a deeper fighting experience. Coupled with the new features, the developers have stated that they are bringing in experts on the fighting game genre to help develop a more balanced game. Ed Boon, Mortal Kombat co-creator and creative director ofMortal Kombat, has also stated that they created Mortal Kombat with programming "hooks" that will allow to easily fix post-launch gameplay issues.
Primary gameplay for Mortal Kombat is one-on-one fighting that the series has done over the years and runs at sixty frames per second. The new Mortal Kombat's gameplay is featured on a single 2D fighting plane, which was the second most-requested feature by Mortal Kombat fans for a new title, behind a more violent presentation for the game. Despite being a 2D fighting game, the characters will be rendered three-dimensionally giving Mortal Kombat a 2.5Dappearance. This 2D fighting plane, according to Electronic Gaming Monthly, will make the characters' various projectiles more effective in the game as opposed to the other titles in the series.
Unlike previous Mortal Kombat fighting games, there are four attack buttons that each represent a corresponding limb, a concept better known for its existence in theTekken franchise. A "super meter" was added to enhance the gaming experience, which can be charged by various actions during battle such as performing a comboor getting hit by the opponent. The super meter can be charged to three levels which if used up will either enhance a special attack, interrupt a combo, or cause the attacker to perform a super combo called an X-ray move. During these X-ray moves, the camera will zoom in and will show an inside view of the character who is being attacked while bones and organs are broken or ruptured.
Various game modes are included within Mortal Kombat they are the Online Mode, the Tag team fighting mode, the Challenge Tower and a Fatality Training mode.
Developers have stated that online gameplay for Mortal Kombat would be a main priority, which GamePro editors called a "smart move", and in January 2010 a screenshot of Ed Boon's personal PSN ID was published, which suggested that online testing of Mortal Kombat was underway. The development team stated interest in capabilities to link the player's progression feed to their accounts held on social networking websites such as Facebook and Twitter. The developers want to use these online capabilities to recreate the feel of socializing with players in an arcade. The Online mode includes a King of the Hill option, where up to eight players can spectate on fights and play the winner and also includes a rating system where spectators can rate the battles after it is over, and act as a "forum" to find out how to perform various combos or moves they see while spectating a fight. Unlike previous online titles, this "Mortal Kombat" will come with an one-time use online pass which will be mandatory to access the online portions of the game. This means that people who buy the game pre-owned will have to buy an online pass from either the PS Store or Xbox Live Marketplace if they want to play online. 
The four player tag-team feature is completely new to the series, where two players can choose to play together. During a tag-team fight, characters can briefly come in and out of the stage and perform "assist attacks", or can perform "special entry attacks" where the tagged character can enter the stage while attacking and remain in the combat while the other character jumps out.
The Challenge Tower mode is a single player option, that Ed Boon described as "similar to an arcade ladder". It will include 300 specific challenges of various difficulties providing currency rewards upon completion; players will have the option of using up some of this in-game currency to by-pass the more difficult challenges. Upon completion of the Challenge Tower, the developers have hinted toward a "major reward" upon success. Strewn about the various fighting challenges are the "Test Your Might", "Test Your Sight", "Test Your Strike" and "Test Your Luck" challenges. The "Test Your Might" challenge includes rapidly pressing buttons and specific timing to destroy blocks of varying difficulty; "Test Your Sight" involves following an object hidden under a cup or skull and must be completed by revealing the object after a sorting process; "Test Your Strike" involves the "destroy[ing] of a specific block in a stack", and "Test Your Luck" where battles can occur with various modifiers to battle, such as no jumping or no arms.
A Fatality training mode is also available in Mortal Kombat. This mode allows for players to practice specific Fatalities for specific characters. Features of this mode involve displaying the Fatality combination at the top of the screen and pinpointing the space that the player character must stand from the opposing character by highlighting the player character as green when in the appropriate place and red when they are not.
...Raiden is about to be killed by Shao Kahn, and just before he delivers the last blow, he [Raiden] sends a mental message to his earlier self, and the camera rewinds back to Mortal Kombat 1. The Raiden from Mortal Kombat 1 then gets the message and experiences a premonition. The game then spans Mortal Kombat 1, 2, and 3, retelling the story with an enlightened Raiden, who has changed the course of events. Eventually, everything you've seen happen before – Liu Kang winning, the guys turning into cybernetic ninjas, has been altered. You might see a cybernetic character who wasn't before, and a different version [of events].
Hector Sanchez confirmed the chronology in an interview:
The story begins with Raiden, just when he is about to be killed by Shao Kahn in the events that happen after Armageddon. In a last effort, he sends a message to himself in the past, in the era of "Mortal Kombat", the first game. The rest of the story follows that Raiden's past and shows him trying to understand the visions and messages he gets from himself in the future and trying to prevent the events that lead to destruction of all realities.
Players will have the ability to play as multiple characters during the course of the story. The developers also stated that, in the past, the story had been ignored in favor of gameplay "action". They further stated that this would no longer be the case, with a significantly more substantial plot starting with this new game.
The story starts taking place after the events of Mortal Kombat: Armageddon, where the Kombatants from both sides are dead, leaving only Raiden and Shao Kahn. Defeated and about to be delt the final blow, Raiden used his last attempt to cast a spell on his amulet, now shattered, to contact his past self and quote "He Must Win!" before he was killed.
In the events of the first game, the Raiden from that era appears with Liu Kang in the Mortal Kombat Tounament hosted by Shang Tsung, now possessing visions of the events from his future self and his amulet cracked. After the first few rounds of the tournament, with Johnny Cage defeating Reptile and Baraka, Raiden and Liu Kang met with Cage and explain to him the reason and purpose of Mortal Kombat, which he does not believe. Cage then finds Sonya Blade (who Cage flirted with earlier) while she was contacting her forces, and he attempts to help her out. Initially hostile, Sonya warms up to Cage after she saves him from the Black Dragon mercenary Kano, during which time Cage begins to understand the truth in Raiden's words. Later, Sonya rescues Jax with help from Raiden. The thunder god then explains to the four Earthrealm warriors his visions he had forseen.
Later, Raiden receives more flashbacks whereby he sees the ninja spectre Scorpion killing Sub-Zero and a new warrior forming. Raiden confronts him and requests him to spare Sub-Zero's life, offering to have the Elder Gods restore his clan, the Shirai Ryu, back to the mortal realm, which Scorpion decides to accept his request. In Shang Tsung's Throne room, Scorpion later confronts Sub-Zero as the both fought in The Netherrealm and defeated him there. Scorpion then honour's Raiden's request no to kill Sub-Zero, until Quan Chi appeared and showed Scorpion visions of Lin Kuei forces attacking the Shirai Ryu clan and witness Sub-Zero killing his wife and child (unknown to him is a different Sub-Zero), which enraged Scorpion and kills him. He returned to the Throne Room in regret as held a burned skull of Sub-Zero and dissapeared screaming in rage. Cyrax is later contracted by Shang Tsung to kill Cage, but is rebuffed by Raiden to do so. Cyrax defeats Cage, but honors Raiden's wish. Cyrax is confronted by Sektor regarding the interaction, and beats him in a hand-to-hand fight.
Meanwhile, Kitana attempts to kill Kang, but is defeated and spared. Kang then defeats Goro and Shang Tsung in the tournament. However, despite the victory, Raiden's amulet cracks. Disappointed with Outworld's defeat, Shao Kahn orders Shang Tsung's execution, but relents after being given the proposal of holding the second tournament in Outworld. During the events of the tournament, Kitana learns of her true past, while Jax, Cage, and Raiden attempt to rescue Sonya. Along the way, Sub-Zero's younger brother and Smoke sneak into Outworld to learn of the original Sub-Zero's fate, while Ermac maims Jax. However, due to Raiden's assistance of Smoke, Sub-Zero instead undergoes cybernetic transformation, inadvertently altering the time-line. Raiden attempts to substitute Kung Lao as the champion of the next tournament, only for Lao to be killed by Kahn after defeating Kintaro, leaving Kang to be the second champion.
Despite Kang's seemingly fatal victory over Kahn, Kahn launches an invasion of Earth. Among the response teams would be riot cops Kabal and Kurtis Stryker. Stryker and Kabal manage to defeat Kintaro, Mileena, and Reptile, but Kabal suffers severe burns from Kintaro. After defeating Ermac, Stryker is recruited by NightWolf to aid Raiden in defending Earth. Meanwhile, Kabal has been recovered by Kano only to escape from OutWorld. After defeating a cybernetic Sub-Zero, Kabal joins Raiden's defenders, composed of Liu Kang, Smoke, Johnny Cage, Jax (now with cybernetic arms), Kitana, Jade, and NightWolf. A reprogrammed Sub-Zero confronts Sektor and retrieves intelligence from the databanks. Sub-Zero would learn that Quan Chi was sacrificing Earthrealm's souls to merge OutWorld with Earth, and confronts his older brother (now Noob Saibot). Nightwolf halts Quan Chi's ritual. However, the interference causes Shao Kahn's forces to assault the headquarters of the Earthrealm warriors, where everyone except for Johnny Cage, Sonya Blade, Raiden, and Liu Kang are killed by Sindel, with NightWolf sacrificing himself to kill the empress.
During these events, Raiden realizes that Shao Kahn has to win and makes a large gamble, inadvertently killing an enraged Kang during a fight. Raiden loses to Kahn voluntarily, only for the Elder Gods to intervene and grant him powers. Raiden defeats Kahn and vows to rebuild Earthrealm with Johnny Cage and Sonya Blade. However, Quan Chi and Shinnok decide to use the chaos to their advantage to make the Netherrealm the dominating force.
Boon stated in an interview with IGN that there will be a focus on characters from the first three games (Mortal Kombat, MKII, and MK3), claiming "If you have a favorite character from those games, you're probably going to see him or her in the game." It was also said that there will be a roster of roughly 26 characters overall in the game.
The developers of the team have stated that the characters have been designed with the intent to make each character unique. With this idea, the developers have given the characters their own individual stances, victory poses and Fatalitiesas opposed to previous games. Lead designer John Edwards has gone on to say that certain characters are differentiated by speed and playstyle, as in some characters are power oriented and do not need to perform combos while others will be grapple oriented. It has also been stated that no characters will receive shared animations.
Mortal Kombat producer Shaun Himmerick stated that the internal and external character design took about "two months or ten weeks", citing individual characters like Mileena and Reptile, who have unique facial structures, and robotic characters who have cables instead of tendons, as opposed to character design in earlier titles, which took "about six weeks".
There are twenty-seven playable characters (including a hidden alternate form to an already existing character), two upcoming downloadable characters and one console exclusive character that are featured in the game:
The characters of Kenshi (a blind swordsman from Mortal Kombat: Deadly Alliance) and Scarlet (a character based off a glitch in Mortal Kombat II) are officially set to be released as DLC..
Mortal Kombat was first hinted at by Ed Boon in January 2009, shortly after the release of the previous game in the franchise, Mortal Kombat vs. DC Universe. In a November 2008 interview, Boon stated that he believed Mortal Kombat vs. DC Universe's performance would reflect upon what features would be put in "the next game". On June 18, 2009, Boon confirmed on his Twitterpage that they were performing motion capture for the game and that it would not have superheroes in it. Dan Forden was also expected to return as the music composer for the game.
In late 2009, Boon stated that the franchise was going back to its bloody origins and the production team were aiming for a "Mature" rating, contrary to the "Teen" rating attained by the previous game. He even questioned "going too far" and showed concern about crossing the limit to the "Adults Only" rating. Mortal Kombat was officially revealed on June 10, 2010 with a release for the Xbox 360 and PlayStation 3 in 2011. A trailer was released on that day, which showed the game returning to a 2D plane of fighting and also showcased other new features including a tag team mode. On August 31, 2010, a teaser trailer for the game surfaced on IGN, entitled "Shadows", for the PlayStation 3 version. It includes one of the new tracks from the band Disturbed's latest album, Asylum, titled "Another Way to Die".
On September 28, 2010, a countdown was revealed to be on Mortal Kombat's official website, shown to end on Monday October 11, 2010. The words, "Kombat Begins In..." were placed above the countdown. After the countdown ended, a link to the Facebook page was added to the page. A Facebook application was also released that showcases a small, newer teaser trailer for the game. On October 4, 2010, an "Environment Bio" of the Mortal Kombat arena, "The Pit", was released stating in-game backstory as to the creation of "The Pit" as well as showed the evolution of the stage through the years. A similar video was released on November 12, 2010, this time about "The Living Forest", giving background information on the level and its evolution through the Mortal Kombat titles. January 19, 2011 had an environment biography release for the "Deadpool". On March 12, 2011, another similar Environment bio was released for Kahn's Coliseum. On October 19, 2010, a new teaser was released, in the form of a character profile for Scorpion. On November 12, 2010, another character profile trailer was released, this time for Sub-Zero. On January 13, 2011 Mileena also received a character profile trailer. On February 10, 2011, Liu Kang received a character profile trailer. On March 12, 2011, a vignette was also released for Raiden, describing the origin of the Mortal Kombat tournament as well as Raiden himself.
On March 8, 2011, a demo was released for download globally for Mortal Kombat exclusively for PlayStation Network users who had the PlayStation Plus membership. Since March 15, the demo is now available for non PlayStation Plus members. It will also be released for Xbox Live members at an unknown later time. The demo showcases the characters Johnny Cage, Mileena, Scorpion and Sub-Zero with the stages, "The Living Forest" and "The Pit"; additionally, the only mode available on the demo is the arcade ladder with single or two player capability.
Development of Mortal Kombat began directly after the release of Mortal Kombat vs. DC Universe. Being the first Mortal Kombat title to be announced exclusively under the Warner Bros. label, the Mortal Kombat developers wanted to target what the fans of the series wanted to be included in a next generationMortal Kombat game. The Mortal Kombat developers created Twitter accounts and visited forums to research what fans wanted for a new Mortal Kombat game. While researching, the developers discovered that the most wanted features for a new Mortal Kombat were: a return to an M-rated game with blood and violence; a deeper fighting engine and Fatalities. The developers decided that these features were what they were going to proceed with into the game. When asked about the influence of Warner Bros. on Mortal Kombat, Boon called it, "nothing but positive" stating that Warner Bros. wanted to give NetherRealm Studios enough time to release a quality game that the team would be comfortable with releasing.
Development of Mortal Kombat's Fatalities took place in "Fatality meetings" where MK team members would show Fatality concepts to the rest of the team. If the concept was well received then the team would pursue putting the concept into the game, however some concepts would not go through if they were considered disturbing by the team.
Mortal Kombat runs on a heavily-modified version of the Unreal Engine 3, similar to the engine used by its predecessor, Mortal Kombat vs. DC Universe. ForMortal Kombat, the developers created new mechanics to the series to create a more immersive experience. To create a deeper fighting engine, the developers recreated the entire fighting engine so that it was restricted to a 2D plane of fighting. Senior Producer, Hans Lo, stated at Gamescom 2010 that the change from a 3D styled gameplay to 2D gameplay was advantageous for Mortal Kombat, saying that it "frees up the processors" and listing improvements that were able to be made to the game such as increased graphical detail in both the characters and the arenas as well as being able to increase gameplay speed. Another new mechanic forMortal Kombat is the inclusion of "blood physics" in which blood that the characters lose during a fight behaves more naturally as opposed to previous games, where the blood flies off and lands on the opponent or the ground. The arenas have been created with at least "one unique feature." Specifically stages like The Desert will have a "sand tech" which will allow for a more realistic motion of the sand while characters move through it.
It was revealed at the Sony E3 press conference that Mortal Kombat will be 3D compatible, and Boon stated that in dealing with the 3D capability, more attention to detail was required so as to not obstruct the gameplay. In an interview with Kotaku, Boon claimed that the extras mode ("The Krypt") from previous games will return and have an "elaborate and sophisticated unlocking system." Mortal Kombat includes multiple unlockables, said to put "the other games in the series to shame." In a Game Informer interview, Ed Boon stated that the development team plans to include some mild humorous elements citing the "Toasty" joke feature from previous games and Babalities as examples. Boon also stated that the production team are considering a PC port of Mortal Kombat as "there seems to be a market for [PC video games] in Europe."
Mortal Kombat is available for pre-order in three different editions: "Standard", "Kollector's", and "Tournament". The Standard Edition consists of a copy of Mortal Kombat. The Kollector's Edition consists of: a copy of Mortal Kombat, Sub-Zero and Scorpion figurine bookends, an art book, and a downloadable content skin, dubbed a "Mortal Kombat Klassic costume". The Tournament Edition is the same as the Kollector's Edition but instead of having bookends and an art book, it consists of a fight stick controller. Preordering at the retailers Toys "R" Us and Wal-Mart allows for the acquiring of classic Mortal Kombat costumes for Kitana and Mileena. Additionally, a classic Jade costume is included with preorders of Mortal Kombat or Mortal Kombat: Annihilation on Blu-ray, both of which are also released on April 19. Preordered copies of Mortal Kombat through GameStop, Best Buy and Amazon.com will include classic costumes and fatalities for Scorpion, Sub-Zero, and Reptile, respectively. Also, Xbox 360 owners who preorder any version of the game will receive Mortal Kombat-themed costumes for their avatars. A "Kollector's Edition" of Mortal Kombat has also been announced for the European regions which includes downloadable costumes, figurines, a steel casing, and an art book.
In February 2011, the game was refused classification by the Australian Classification Board due to "violence that exceeds strong in impact". Warner Bros. appealed the decision to the Classification Review Board, but they were unsuccessful, with the board determining that "the impact of the violence in Mortal Kombat is higher than strong and thus could not be accommodated within the MA15+ classification". The game is now on the Australian Customs and Border Protection Servicelist of prohibited items. Importing the game is illegal in Australia, with any copy found at the border being seized, and its recipient possibly receiving as much as aA$110,000 fine. The Australian Minister for Home Affairs Brendan O'Connor, who is looking to resolve the issue of a R18+ certificate for video games, has asked to be briefed on the Mortal Kombat decision, citing "public disquiet on the issue".
The development team of Mortal Kombat plans to have downloadable content (DLC) for the game. Some examples of potential DLC have been downloadable characters, arenas, and Fatalities. For downloadable characters, they plan to use the DLC capability to give players characters never-before seen in the series or characters that appeared in Mortal Kombat 4 and later. Ed Boon has been cited as explaining that the DLC will not be locked code contained on the disc where players will have to purchase codes to unlock the DLC. The development team rather plans for players to download the actual character data. The development team has gone on to say that the immediate issue that arises with downloadable content on Mortal Kombat would be the ability for players who do not have the DLC to battle those who have downloaded the DLC. One idea put forward to fix this issue would be that all players will be able to download a free character so that players "get everything" but the developers have continued to say that the solution to this issue is yet to be found.
The first two downloadable characters will be Kenshi, a blind swordsman first introduced in Mortal Kombat: Deadly Alliance, and "The Lady in Red", a character based on a glitch in Mortal Kombat II.
PC Magazine and 2D-X editor Jeffrey L. Wilson called this iteration of Mortal Kombat one of the most anticipated titles of E3 2010. The E3 2010 showcase version of Mortal Kombat received the Best Fighting Game of E3 and Best Stage Demo of E3 awards by GameSpot, and the Best Fighting Game of E3 award by GameTrailers. GameSpy called Mortal Kombat the "Fighting Game of Show" in their "Best of E3 2010". Game Informer rated Mortal Kombat the Best Fighter of E3 2010 and also rated Mortal Kombat eighth in their "E3 Hot 50" calling Mortal Kombat "...the most violent game ever made..." Mortal Kombat was also nominated for Best Fighting Game of E3 2010 in the Game Critics Awards, but lost to Marvel vs. Capcom 3: Fate of Two Worlds. At PAX 2010, Mortal Kombat was awarded "Best of Show" by Destructoid.
Prior to release, Mortal Kombat has received generally positive reception from critics. Jeff Bakalar of CNET placed Mortal Kombat 15th on his "40 Most Anticipated Games of 2011" listing, calling the title, "a direct homage to the classic 2D fighting experience that launched the franchise into gaming infamy." News24listed Mortal Kombat amongst its most anticipated games of 2011 remarking that Mortal Kombat will allow gamers to "experience some real Kombat again."Game Informer listed Mortal Kombat on both its "Most Anticipated of PlayStation 3 Games of 2011" as well as its "Most Anticipated of Xbox 360 Games of 2011" praising the return of the series' "cast of favorite characters" and "pick-up and play combat" of previous titles. In an article by Techtree, Mortal Kombat was listed as one of the reasons for people to own a gaming console in 2011. Game Focus praised Mortal Kombat's various features such as its character roster and fatalities commenting that, "...Mortal Kombat is looking to take their rightful spot back as one of the top fighters in the business." GameSpot also listed Mortal Kombat as one of its "Most Anticipated Games of 2011" praising Mortal Kombat's " detailed interpretation of classic MK fighters and environments." Fred Rojas of Lawrence Journal-World praised Mortal Kombat for its familiarity with the first three Mortal Kombat games.
|Game Informer||9.5 |
Early reviews for the game have been positive. IGN gave the game a score of 8.0, praising the new gameplay elements though criticising some harsh imbalances in single-player modes. GameTrailers gave the game a high score of 9.4, praising its gameplay and presentation. GamesRadar gave the game 8/10, praising its features and longetivity, though criticising the rewards system as 'stingy', as well as citing some inbalances in the gameplay.1UP.com gave the game an A- rank, saying "NetherRealm Studios' reboot has simply set the standard for future fighting games to follow."
- ^ "Official Website". Mortal Kombat software. Retrieved 2010-06-10.
- ^ a b Reilly, Jim (2011-01-21). "Mortal Kombat Gets a Date". IGN. Retrieved 2011-01-21.
- ^ Yin-Poole, Wesley (2011-02-18). "Mortal Kombat UK release date". EuroGamer. Retrieved 2011-02-23.
- ^ Smith, Ryan (2010-04-09). "WB Games Chicago Soon To Be "Netherrealm Studios?"". ChicagoNow. Retrieved 2011-02-15.
- ^ "Play This Sick Filth". Teletext. Retrieved 2009-08-15.
- ^ "Mortal Kombat team sheds Midway skin for 'WB Games Chicago'". Joystiq. 2009-07-27. Retrieved 2009-07-27.
- ^ a b c McWhertor, Michael (2010-08-21). "Mortal Kombat's Post-Launch Balancing, Add-on Character & PC Plans". Kotaku. Retrieved 2010-08-31.
- ^ a b Graft, Kris (2010-08-04). "Back To Basics With Mortal Kombat". Gamasutra. p. 2. Retrieved 2010-08-06.
- ^ a b c d e f g h i Shamoon, Evan. "Mortal Komeback". Electronic Gaming Monthly (EGM Media, LLC) Summer 2010 (239): 32–39.
- ^ a b Graft, Kris (2010-08-04). "Back To Basics With Mortal Kombat". Gamasutra. p. 3. Retrieved 2010-08-06.
- ^ Orry, James (2010-10-27). "New Mortal Kombat has more gameplay depth". Video Gamer. Retrieved 2010-11-10.
- ^ Reiner, Andrew (2010-08-19). "Mortal Kombat Built For Post-Launch Balancing". GameInformer. Retrieved 2010-08-19.
- ^ a b "New Mortal Kombat Coming, Will Be Most Gory Ever". Kotaku. 2010-06-10. Retrieved 2010-06-10.
- ^ a b c "E3 2010: Mortal Kombat Preview". IGN. 2010-06-15. Retrieved 2010-06-16.
- ^ Webster, Andrew (2010-08-23). "A gruesome return to form: hands-on with Mortal Kombat". Ars Technica. Retrieved 2010-08-28.
- ^ "MORTAL KOMBAT: Back to the Roots!". PSMania. Retrieved 2010-08-16.
- ^ Reiner, Andrew (2010-08-03). "Mortal Kombat". GameInformer. Retrieved 2010-08-03.
- ^ "Next Mortal Kombat Will Prioritize Online Play". 1UP. 08-10-2009. Retrieved 04-02-2010.
- ^ a b Shuman, Sid (November 2009). "Static". GamePro (IDG Entertainment): 28.
- ^ "Ed Boon spotted playing MK9 Online!!". 2010-01-09. Retrieved 2010-01-11.
- ^ a b c d "Mortal Kombat Hands-on Preview". ShackNews. 2010-08-20. Retrieved 2010-08-20.
- ^ Hopkins, Tom (2011-04-01). "Mortal Kombat Online Pass Detailed". NowGamer. Retrieved 2011-04-06.
- ^ a b c Smith, Ryan (2010-08-23). "Mortal Reboot: Interview with Mortal Kombat Co-Creator Ed Boon". GameSmith. Retrieved 2010-08-24.
- ^ a b c Xav de Matos (2011-03-16). "Mortal Kombat Preview". ShackNews. Retrieved 2011-03-19.
- ^ a b Acevado, Jay (2011-03-02). "Check Out Mortal Kombat’s Challenge Tower Mode". GameFocus. Retrieved 2011-03-19.
- ^ Shea, Cam (2010-06-15). "E3 2010: Mortal Kombat Preview - PlayStation 3 Preview at IGN". IGN. Retrieved 2010-08-06.
- ^ "Interview: new "Mortal Kombat" and wants to recreate the impact violence of the 1st game, producer says". UOL Jogos. 2010-08-26. Retrieved 2010-08-26.
- ^ "GameSpot Mortal Kombat Hands On". GameSpot. 2010-06-15. Retrieved 2010-06-18.
- ^ Abrahams, Lee (2010-08-27). "Gamescom 2010: Mortal Kombat Preview - Bloody Hell!". Xbox360Achievements. Retrieved 2010-08-28.
- ^ http://www.hadoken.net/?p=2961
- ^ http://www.computerandvideogames.com/295504/news/mortal-kombat-dlc-characters-revealed/
- ^ http://twitter.com/hecterrific/status/52056092804530176#
- ^ "Mortal Kombat Ships 1.8 Million, MK9 In Development". Giant Bomb. Retrieved 2009-08-15.
- ^ "Interview: Ed Boon on The Ups and Downs of the Mortal Kombat Franchise". GameDaily. 2008-11-17. Retrieved 2010-01-06.
- ^ "Mortal Kombat 9 Details Discussed on Twitter". Gamers' Daily News. Retrieved 2009-08-15.
- ^ "Dan Forden Returning For MK9!". Fdmk.net. Retrieved 2009-08-15.
- ^ "Next 'Mortal Kombat' Back to its Roots With Sick Fatalities". WorthPlaying.
- ^ "Mortal Kombat 9 Planned for Mature Rating". Team Xbox. Retrieved 2009-08-15.
- ^ "The New Mortal Kombat Trailer Is Pure Brutality". Kotaku. 2010-06-10. Retrieved 2010-06-10.
- ^ "IGN Video: Mortal Kombat PlayStation 3 Trailer - Shadows Trailer". IGN. 2010-08-31. Retrieved 2010-08-31.
- ^ Fahey, Mike (2010-09-01). "Mortal Kombat Takes Its Shadow Boxing Seriously". Kotaku. Retrieved 2010-09-06.
- ^ Scalzo, John (2010-09-28). "Official Mortal Kombat site kounting down to something". Gaming Target. Retrieved 2010-10-07.
- ^ Cork, Jeff (2010-10-12). "Mortal Kombat Settling Into Kozy Li'l Online Nook". Game Informer. Retrieved 2010-11-10.
- ^ IGN Staff (2010-10-12). "Mortal Kombat Launches New Website". IGN. Retrieved 2010-11-10.
- ^ Jackson, Mike (2010-10-04). "Mortal Kombat trailer shows 'The Pit'". ComputerAndVideoGames. Retrieved 2010-10-07.
- ^ "Mortal Kombat: Level of Living Forest". Console.ru. 2010-11-12. Retrieved 2010-11-13.
- ^ Contreras, Paulmichael (2011-01-19). ""Meet" Deadpool in the Latest Mortal Kombat Environment Bio". PlayStationLifestyle. Retrieved 2011-01-20.
- ^ "Mortal Kombat: Environment Bio #4 - Kahn's Coliseum". iplaywinner. 2011-03-12. Retrieved 2011-03-19.
- ^ Dumitrescu, Andrei (2010-10-19). "Scorpion Trailer Released for New Mortal Kombat". Softpedia. Retrieved 2010-10-20.
- ^ Sharkey, Mike (2010-11-12). "Mortal Kombat Sub-Zero Trailer". GameSpy. Retrieved 2010-11-12.
- ^ Anderson, Joe (2011-01-13). "Mortal Kombat trailer shows Mileena". Made2Game. Retrieved 2011-01-20.
- ^ Fahey, Mike (2011-03-12). "Without This Guy There’d Be No Mortal Kombat". Kotaku. Retrieved 2011-03-19.
- ^ "Mortal Kombat Demo Koming Soon to PSN and XBLA". IGN. 2011-03-03. Retrieved 2011-03-09.
- ^ a b c M.H. Williams (2010-09-22). "Mortal Kombat Producer Very Happy With Warner Bros. Support". IndustryGamers. Retrieved 2010-09-23.
- ^ Molina, Brett (2010-06-10). "Warner Bros. bringing back 'Mortal Kombat'". USA Today. Retrieved 2010-06-13.
- ^ Herter, Blair (2010-08-24). "Mortal Kombat All Access Preview". G4TV. Retrieved 2010-08-25.
- ^ Johnson, Stephen (2010-06-15). "Sony Announces 3D Titles".G4TV. Retrieved 2010-06-15.
- ^ Becker, Francois (2010-08-18). "Gaming giants bet on 3D for next big boost". AFP. Retrieved 2010-08-20.
- ^ McWhertor, Michael (2010-08-24). "What's Next For Mortal Kombat, NetherRealm Studios". Kotaku. Retrieved 2010-08-24.
- ^ Cork, Jeff (2010-08-27). "A Konversation With Mortal Kombat's Ed Boon". GameInformer. Retrieved 2010-08-28.
- ^ a b IGN (2010-12-13). "Mortal Kombat Standard and Special Editions Now Available for Pre-Order". IGN. Retrieved 2010-12-13.
- ^ http://www.toysrus.com/product/index.jsp?productId=11168909
- ^ Walmart.com: Mortal Kombat w/ Walmart's Exclusive Character Mileena & $10 Bonus* eGift Card (Xbox 360, PS3): Games
- ^ http://www.blu-ray.com/news/?id=5832
- ^ "2011's 'Mortal Kombat' gets Kollector and Tournament editions". The Independent. 2010-12-15. Retrieved 2010-12-23.
- ^ Pepper, Daniel. "Mortal Kombat 9 European Kollectors Edition Revealed". Push Start. Retrieved 2011-02-05.
- ^ Citizen, Jessica (2011-02-24). "Mortal Kombat banned in Australia – UPDATED". GamePron. Retrieved 2011-02-24.
- ^ Citizen, Jessica (2011-03-01). "Mortal Kombat: WB to appeal Australian "banning"". GamePron. Retrieved 2011-03-01.
- ^ "Australian Government:Classification Review Board"(PDF). Gamepron.com. 2011-03-11.
- ^ Citizen, Jessica (2011-03-13). "Mortal Kombat: Australian appeal unsuccessful". GamePron. Retrieved 2011-03-13.
- ^ Kozanecki, James (2011-03-15). "Aussie customs to seize Mortal Kombat imports". Gamespot. Retrieved 2011-03-15.
- ^ Parker, Laura (2011-03-22). "O'Connor: Banned games "unlikely" to make R18+ cut". GameSpot. Retrieved 2011-03-22.
- ^ Chester, Nick (2010-06-17). "E3 10: Downloadable fatalities a possibility for Mortal Kombat". Destructoid. Retrieved 2010-08-31.
- ^ King, Ryan (2010-06-18). "E3 2010: Mortal Kombat to get DLC fatalities?". Official Xbox Magazine. Retrieved 2010-11-10.
- ^ Pigna, Kris. "Mortal Kombat Online Battling Will Not Be Patchy". UGO.com. Retrieved 2010-08-31.
- ^ Zivalich, Nikole (2011-03-28). "Mortal Kombat's First DLC Announced, Will Include Scarlet And Kenshi". G4 TV. Retrieved 2011-03-31.
- ^ Wilson, Jeffrey (2010-06-11). "E3 2010: The Most Anticipated Games". PC Magazine. Retrieved 2010-06-13.
- ^ "Best Fighting Game - GameSpot's Best of E3 2010 Awards". Retrieved 2011-01-29.
- ^ "Best Stage Demo - GameSpot's Best of E3 2010 Awards". Retrieved 2011-01-29.
- ^ O'Kelly, Justin (2010-07-01). "GameSpot Announces The Best of E3". CBS Interactive. Retrieved 2010-08-06.
- ^ "Best Of E3 2010 Awards Video Game, Best Fighting Game". GameTrailers. 2010-07-01. Retrieved 2010-08-06.
- ^ GameSpy Staff (2010-06-25). "GameSpy's Best of E3 2010 Awards". GameSpy. p. 3. Retrieved 2010-08-06.
- ^ Ryckert, Dan (2010-06-25). "Game Informer's Best Of E3 Awards". GameInformer. Retrieved 2010-07-12.
- ^ Reiner, Andrew (August 2010). "Mortal Kombat". Game Informer: pp. 68–69.
- ^ "Game Critics Awards E3 2010 Nominees". Game Critics Awards. Retrieved 2010-08-03.
- ^ "Game Critics Awards E3 2010 Winners". Game Critics Awards. Retrieved 2010-08-03.
- ^ "PAX 10: Destructoid Best of Show Awards". Destructoid. 2010-09-08. Retrieved 2010-10-01.
- ^ Bakalar, Jeff (2010-12-16). "The 40 most anticipated games of 2011 (photos)". CNET. Retrieved 2011-01-29.
- ^ Bonthuys, Darryn (2010-12-29). "Looking forward to 2011 – Part Two". News 24. Retrieved 2011-01-29.
- ^ Kato, Matthew (2010-12-27). "The Most-Anticipated PS3 Games Of 2011". Game Informer. Retrieved 2011-01-29.
- ^ Bertz, Matt (2010-12-28). "Most Anticipated Xbox 360 Games of 2011". Game Informer. Retrieved 2011-01-29.
- ^ Cerejo, Roydon (2010-12-17). "10 Reasons to Own a Gaming Console in 2011". Techtree. Retrieved 2011-01-29.
- ^ Collins, David. "The Games Of 2011 (Part 1)". GameFocus. Retrieved 2011-01-29.
- ^ "Most Anticipated Games of 2011 (PlayStation 3)". GameSpot. 2011-01-04. Retrieved 2011-01-29.
- ^ Rojas, Fred (2011-01-11). "Most Anticipated Games in 2011". Lawrence Journal-World. Retrieved 2011-01-29.
- ^ "Mortal Kombat for Xbox 360 Reviews, Ratings, Credits and More at Metacritic". Metacritic.
- ^ a b "Mortal Kombat". 1UP TV. 2011-04-19.
- ^ "Mortal Kombat Review". Eurogamer. 2011-04-20.
- ^ "Mortal Kombat". G4 TV. 2011-04-19.
- ^ "Mortal Kombat". GI TV. 2011-04-19.
- ^ "Mortal Kombat Review". GameSpot.com. 2011-04-20.
- ^ a b http://www.gamesradar.com/xbox360/mortal-kombat-2011/review/mortal-kombat-review/a-2011041822464379342652/g-2010061085535550091
- ^ a b "Mortal Kombat Video Game, Review". GameTrailers.com. 2011-04-19.
- ^ a b "Mortal Kombat Review". IGN.com. 2011-04-19.