Point Blank for Playstation 1
Excellent game to play with the Guncon 45. Recomended to all Playstation fans.
Point Blank portrays the story of two gun-slinging companeros and adventurers, Dr. Don and Dr. Dan, who look amazingly like Sesame Street's Bert and Ernie after a healthy dose of Rogaine and about 20 years hard time. You adopt their collective identity throughout the single-player and two-player head-to-head score-battle mode. Once you select your experience level, beginner, intermediate, or expert, get comfortable with and calibrate your GunCon, as this is the third US title to be compatible with the accurate-within-three-pixels light gun. From this point, a jumble of four distinct challenges from within a larger grouping will be presented to you. Select one of them, and the game starts.
There's no logical progression to the difficulty of these levels, as they each tend to measure a different skill set. Some of them, for example, test your accuracy by giving you a single bullet and ten seconds to shoot an apple off a guy's head or blast a feather floating down from the sky. The expert level may find you trying the same task with less available time or perhaps an object moving more quickly. Other stages may test your speed and judgment - making you shoot scores of "bad guys" or ninjas within a given time limit. You'll have unlimited ammo on these levels, but rapid fire won't help you. You see, there are civilians you must avoid, or you'll lose a life for each one you kill. And generally, unless you change things around in the options menu, you only live thrice. Another grouping of levels encourages rapid fire. In these challenges, you'll have a varying time limit and an unlimited amount of ammunition to either do such things as totally destroy a sports car or shoot a bunch of bottles off the wall. Still another skill test is the target objective. Marks in the pattern of plates or shooting-range forms will be displayed to you, and you'll have a time limit and occasionally an ammo allotment to complete your goal. For example, you must shoot down all plates of a certain color, while avoiding "bomb" decoys, or hit a bull's-eye to secure a high score.
You won't always be reaching for a numerical score rewarding target accuracy or destroying the appropriate number of objects. You'll also have puzzles and missions to conquer - with your gun (who said violence couldn't solve problems?). This might entail shooting the keys of a keyboard to spell out words; figuring out which part of the fast-moving Chinese dragon to hit; determining which bouncing balls to cap to clear the lot of them; shooting out a numerical sequence from a scrambled keypad; annihilating all the vultures, piranhas, tanks, meteorites, and fireballs before they exterminate your buddy; and knocking the hives off a tree before killing all the bees. And if after all this you haven't had enough diversity, various Whack-a-Mole-style levels will prompt you to shoot cuckoo clock birds and fuzzy animals as they emerge and disappear - rather quickly - in and out of their abodes, tag-teaming with bombs that will tempt your anxious reflexes.
The stages are incredibly irresistible and fun, luring you into a seemingly endless stream of continues until you either succeed at a challenge or get a red flag for that level and move on to the next.