Table Of Content1: Understanding Flash MX 2004 2: Learning the Flash Tools Panel 3: Learning the Flash Panels 4: Using the Timeline and Layers 5: Drawing Objects 6: Creating Animations 7: Using Guides and Masks 8: Creating Symbols and Using the Library 9: Using Imported Graphics 10: Adding Sounds to Your Movies 11: Publishing Flash Movies 12: Learning Basic ActionScript Concepts 13: Learning Basic ActionScript Programming 14: Learning More ActionScript Programming A: Answers to Mastery Checks
SynopsisBrian Underdahl has written a comprehensive introduction to Flash X, combined with special beginner's-level coverage of ActionScript, Flash's native programming language.