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3ds Max is the leading 3D modeling, animation, and rendering solution for artists, schools, and production environments. This book helps readers learn techniques that 3D artists need to create CG environments by recreating the earth's elements of earth, air, fire and water. It allows artists to recreate natural effects using Autodesk 3ds Max.
a UK-based visual effects animator and artist with 10+ years experience on large and small screen projects. Starting out as a fine artist and designer, his shift to CG animation led to key roles such as Lead and Senior Artist, Head of Media and, more recently, Visual Effects Supervisor / Director. Pete's work covers a broad range of disciplines and genres from visual effects to reconstructions, commercials to in-house training. He currently writes for 3D World magazine, providing tips, tricks, reviews and tutorials for 3ds max and other animation and graphics tools.