The lowest-priced, brand-new, unused, unopened, undamaged item in its original packaging (where packaging is applicable).Packaging should be the same as what is found in a retail store, unless the item is handmade or was packaged by the manufacturer in non-retail packaging, such as an unprinted box or plastic bag.See details for additional description.
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3D format. With this book, you will learn how to create a unique creature from start to finish and search for and repair any foreseeable problems.
Scott Spencer has worked as a character designer and sculptor at The Weta Workshop in Wellington, New Zealand, since 2009, most recently on The Hobbit. He has taught ZBrush digital sculpting at Gnomon since 2005 and was previously an artist at Gentle Giant Studios. His credits include films such as Alice in Wonderland, the game Golden Axe for Sega, and dozens of other projects. He is the author of ZBrush Character Creation and ZBrush Digital Sculpting Human Anatomy.