Insomniac Games released the first game in the Resistance series in 2006 for PlayStation 3. A science fiction-horror game, this first person shooter is set in an alternative version of the mid-20th century. The game features Nathan Hale, along with the Human Resistance Forces, fighting an alien invasion of Great Britain.
It is 1949, and an alien race called the Chimera is spreading throughout Europe. Beginning in Russia, the creatures have infected humans with a virus that helps them to propagate by turning the humans into Chimeran half-breeds. The rapid infection overwhelms the continent and the EU coalition falls like dominoes.
The game play begins with the gamer playing the role of Sgt. Nathan Hale who is travelling to Britain to obtain a weapon that may be effective against the Chimeran wave. After Hale lands in York, the Chimera ambush Hale and his forces, and a Chimeran spire unleashes the insect-like creatures, infecting his forces and wiping them out. Although Sgt. Hale is infected, he manages to resist the coma that typically follows, instead developing enhanced skills and body strength. Hale resists teaming with other fighters and begins a lone quest to end the alien invasion and restore the Earth.
Set in the 1950s, most weapons in the game are native to the era while other weapons harken back to futuristic ideas of the time period. The developer, Insomniac Games, creates imaginative game weapons and those in this series are no exception. Each weapon brings a new element to the game. For example, the game features grenades capable of creating dome-shaped barriers where the player can hide. The game also features melee attacks and motion sensing features. Players also have access to turrets, a jeep with a gun turret, and other weapons as they progress through the levels. Players can shake off flames with the controller as well as bring up maps and leaderboards and join multiplayer match play. With multiple weapons, hidden clues, and a complex storyline requiring intense concentration, the Resistance series keeps players interested and involved.
Winning the Game
In order to win the game, players must progress through a number of levels and obtain better weapons through complicated manoeuvers. Each level includes rewards and blocks, both of which entice players to continue forward while encouraging quick reaction time and complex puzzle solving. As the three-game series progresses, the storyline becomes more complex with new players, both friend and foe, entering the play. Each new character changes the action, presenting new puzzles to solve, while allowing players to discover important information needed to defeat the Chimera and win the game.