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Hello again, welcome to my A to Z games review of over 260 of the best (most popular) Megadrive titles. I will give a brief description of each game and rate it from 1 to 100% accordingly, games will be judged against other consoles from their era. As a bonus I will say if a game is region protected or not (i.e if a game is region protected, it will only play on a machine from the same country, or will need a converter) I will also say if the game is known by another name, or if it is availible for other consoles.

ICHIDANT R (2 PLAYERS) 80% (region protected)

Ichidant R is a madcap collection of mini puzzle games, kind of like the Mario Party series, but with no platforming elements at all. Most of the mini games here involve memory and reflex's, and are all done with typical Japanese comedy. The graphics are very good, and there are a ton of scratchy voice samples, but that don't matter, my japanese is terrible anyway hehe! The presentation of the game is great, and you will have hours of fun with this one, I only wish that I could read the japanese text, so that it wouldn't be so much trial and error trying to work out what to do. (only on Megadrive).

IMMORTAL, THE (1 PLAYER) 65% (region free)

This little known dark and gory dungeon explorer game from EA sees you take control of a Gandaf esque wizard, to take on all manner of evil beasties and traps. The graphics are well done, and very bloody indeed, with some nice death animations and gross sound effects. But gore alone is not enough, whilst the video and audio are quite impressive for an MD game, the gameplay suffers from awkward controls, and to start with is a little confusing, plus the traps are unavoidable, so cheap hits a plenty then. While I did not have the patience to trudge though the game, memorizing set pieces, hardcore dungeon fans will love the gloomy darkness and violent flavour of the game. (only on Megadrive).

INCREDIBLE HULK, THE (1 PLAYER) 69% (region free)

The Incredible hulk is an action platformer. You start off as hulk on the streets, and you must collect gamma pills, bash robot men and travel through sewers and streets, if Hulk takes too many hits, he transforms into defenceless Banner, in which case it's game over anyway. Hulk can collect other pills too, gamma pills increase you life bar and attack strength, and another pill will let you transform once into Banner in order to get into small tunnels. While playing as banner, you can pick up a gun, but this is completely useless as a weapon because it only carries two shots which is just enough to open a goody crate. Fighting baddies is not as fun as it should be, they are fast, and take a fair beating and you will take lots of unavoidable hits, and this forces you to jump constantly while in the open. Boss confrontations are rock solid, and once again rain down the cheap shots. The graphics are quite good, with nice animations for Hulk and his transformation. The sound is very good too, and that tune really gets under your skin. The frustrating part is that hulk is constantly taking a pounding, much worse in the SNES version, because the enemies run around like headless chickens, making you chase them, so MD version is best. (also on SNES)

INSECTOR X (1 player) 80% (region free)

The Megadrive is famous for having the best shoot 'em up's of it's era, there are a few great ones that slipped under the radar, and this rare, title not released in europe is one of them. There is no background story or intros, you are a man in a robotic insect suit, fighting other robotic insects, in a aztec/egyptian style setting. There are the usual weapon and speed power ups that you will find in other shooters, but no smart bombs, which this game sorely needed because of the high difficulty level. It's the pattern and speed in which the enemy attacks, and how hard you have to work for your power ups that makes the game quite tough. If you die, you will start over with your pea shooter, and if you miss a power up, you are screwed. The graphics at first are a little bland and uninspiring, but persevere a bit and you will some of the best boss characters in any MD shoot 'em up. Some of them fill the whole screen and are well drawn and animated. Be warned though, if you turn up to a boss fight without full power up's, you may as well start from the beginning. I'ts only this that stops this game from being up there with the very best MD shooters. (only for Megadrive)


This could very well be the worst game on the megadrive. Everything about this game is terrible, your whip and your gun seem incapable of even killing crows and snakes, though most of this is because of the awful way that Young Indy controls and the piss poor collision detection. The only weapon that kind of works is the hand grenade, but thats only effective if you throw in anticipation, because of how fast the screen scrolls, and how indy skates and bounces about aimlessly. You get the feeling of total helplessness while being bombarded from all angles. Young Indiana also manages to have the most offensive music on the Megadrive too. (only on Megadrive). 


The best football game on the Megadrive in my opinion. ISS Deluxe plays like an arcade game, with some player management thrown in for good measure. Your players can sprint, tackle, shoot and lob, but run your man too hard and he will get tired. The player line up shows the state of fitness they are at, and you can check in on this at any time, and substitute if you need to. Player names aren't the official ones, but who cares, you can work this out anyway because Konami have used names that sound similar. Lots of different choices can be made if you are management minded, and even the weather can be chosen before play starts. Konami have done a great job getting all these features to work on the humble MD, there are a few different chants from the croud and running commentary also, albeit a bit scratchy and sythesised (like all MD speech samples). The graphics look a little grainy, but the detail and animation is high. This game needs to be played with a six button pad to access the features properly, and is sorely missing the shoulder buttons that the SNES version enjoys. If it were not for the superior SNES version this game would score higher. If you have played the SNES version, you will have no desire to get this one, as it benifits hugely from much cleaner visuals and sound, plus a controller made to measure. (also on SNES). 

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