Playstation 3 Specification Guide

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Playstation 3 Specification Guide
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Welcome to our PS3 Specification Guide.  This area is purely to show you what the new PS3 has to offer, in way of technical details.



General

PS3 is the most advanced computer system that serves as a platform to enjoy next generation computer entertainment content in the home, realized through the combination of Cell and RSX® processors, in addition to the playability of a vast catalogue of PlayStation® and PlayStation®2 software titles.
 
Having Giga-bit Ethernet and a pre-installed hard disk drive (HDD) as standard in PS3, users will be able to download a variety of content as well as access on-line games and services over the network. Equipped with basic input/output ports, PS3 supports a broad range of displays from conventional NTSC/PAL standard TVs to the latest full HD (1080i/1080p) flat panel displays, offering the joy of the most advanced computer entertainment content to homes around the world. For use in living rooms, maximum heat and noise reduction has been achieved with a noise level equivalent to that of the current slim-line PlayStation 2.

System Overview

The PlayStation 3 is Sony's seventh generation era video game console in the PlayStation series. It is the successor to the PlayStation 2 and will mainly compete against Microsoft's Xbox 360 and Nintendo's Wii. The PS3 will be released on November 11, 2006 in Japan and November 17, 2006 worldwide, and will ship in two initial configurations.  UK RELEASE DATE PUT BACK TO MARCH 2007
 
The PS3 was officially unveiled on May 16, 2005 by Sony during an E3 conference, where the console was first shown to the public. A functional version of the console was not at E3 2005 or the Tokyo Game Show in September 2005, although at both events, demonstrations were held on devkits (for example Metal Gear Solid 4: Guns of the Patriots) and comparable PC hardware, and video footage based on the predicted PS3 specifications was produced (for example for Mobile Suit Gundam).

Pricing & Configuration

Sony's current retail strategy for the PlayStation 3 will involve two different configurations that are detailed in a Sony Press release. The "premium" version of the PlayStation 3 will come with an internal 60 GB hard drive, Wi-Fi connectivity, HDMI output, and multiple flash memory card readers out of the box. The second and alternate configuration of the console will have a 20 GB internal hard drive but will not feature Wi-Fi, HDMI, or a memory card reader. The hard drive is upgradeable, and memory card and Wi-Fi support can be added through adaptors, but the HDMI support is not upgradeable.
 
For the UK market, Sony Computer Entertainment Europe has stated that it is likely that they will only launch the 60 GB version in the United Kingdom. In Japan, Sony has opted to go with an open pricing scheme for the 60 GB model, allowing retailers to set a price-point themselves. Rakuten, one of the biggest Japanese online retailers, has set their price-point at ¥71,800, or ¥75,390 with taxes added (about US$675).
 
The PS3 has received mixed reactions for its price, which is higher than its same-generation competition in all world markets. Sony has publicly defended its pricing model, citing the PS3's higher performance and inclusion of a Blu-ray drive, of which stand-alone players will cost an estimated US$1000.

Backwards Compatibility

Sony has stated that the PlayStation 3 will have backward compatibility with the PlayStation and PlayStation 2, and that every PS1 and PS2 game that observes its respective system's TRC (Technical Requirements Checklist) will be playable on PS3 at launch.
 
At the 2006 PlayStation Business Briefing, SCE president Ken Kutaragi asked developers to adhere to the TRC to facilitate compatibility with future PlayStations, stating that the company was having some difficulty getting backward compatibility with games that had not followed the TRCs. "Either it's accidental or on purpose; there's actually a lot of games that don't follow the TRC."
 
The PlayStation 3 does not include interfaces for legacy PlayStation devices such as the DualShock controller. It is not known at this time whether USB devices for PlayStation 2 will be compatible with PlayStation 3.


Online - Playstation Network Platform

In response to Microsoft's successful Xbox Live network, Sony announced a unified online service for the PlayStation 3 console at the 2006 PlayStation Business Briefing meeting in Tokyo. The name of the service has been given the working title of "PlayStation Network Platform" and Sony has confirmed that the service will be free and include multiplayer support. However developers are permitted to charge a subscription fee, as is common with MMO games. It is being jointly developed by Sony Computer Entertainment and Sony Online Entertainment.


Interface & Operating System

The PS3 will use the Cross Media Bar (XMB) already used in the PlayStation Portable and PSX devices. The version demonstrated at E3 2006 included options for different user profiles, the ability to explore photos, play music and movie trailers from the hard drive, compatibility for a USB Keyboard and Mouse, a full Internet browser and a Friends menu. In a separate demo Sony also presented the "Marketplace" where players can buy and download music, have a profile, and act in karaoke's in a service called "SingStar".
 
It has been confirmed that Linux will be pre-installed on the PS3 hard drive. Sony hopes that with its wide variety of features, PS3 will supplant the PC in the home. In addition, Sony hopes that the presence of Linux in every PS3 will encourage independent content creation such as homebrew games. Currently it is unknown if Linux will be the operating system used to run everything, including the Cross Media Bar, or if the system will operate as a dual boot environment, where Linux would be loaded from the Cross Media Bar menu. Also, Sony has not stated what Linux distribution they will use, or if they will create their own. Kutaragi stated that the Playstation 3 will be able to run popular versions of Linux, and that there might be a "CellOS".


Central Processing Unit (CPU)

3.2 GHz Cell processor: 1 PowerPC-based "Power Processing Element" and 7, 3.2 GHz Synergistic Processing Elements (SPEs). The PPE has a 512 KB L2 cache and one VMX (AltiVec) vector unit. Each of the eight SPEs is a RISC processor with 128-bit 128 SIMD GPRs and superscalar functions. Each SPE has 256 KB of L1 cache/software-addressable 4.8 GHz SRAM, called the "Local Store"
 
Only seven SPEs are active; the eighth is redundant, to improve yield. If one of the eight has a manufacturing defect, it is disabled without rendering the entire unit defective. Additionally, one of the seven active SPEs is reserved for use by the system's OS, leaving six SPEs directly available to applications.


Memory

Total 512 MB, split into:
• 256 MB Rambus XDR DRAM clocked at CPU die speed (3.2 GHz)
• 256 MB GDDR3 VRAM clocked at 700 MHz


Graphics Processing Unit (GPU)

Custom RSX or "Reality Synthesizer" design co-developed [citation needed] by NVIDIA and Sony:
• Based on NVIDIA G71 architecture, otherwise known as NV47
• Clocked at 550 MHz
• 128-bit DDR memory interface
• 211.2 GFLOPS programmable (384 FLOPS per clock)
• 1.8 TFLOPS
• Multi-way programmable parallel floating point shader pipelines
• 136 shader operations per clock
• 74.8 billion shader operations per second (100 billion with CPU)
• 24 2D texture lookups per clock
• 1.1 billion vertices per second
• 128-bit pixel precision offers rendering of scenes with high dynamic range imaging
• Full high definition output (up to and including 1080p)


Theoretical System Bandwidth

• 204.8 GB/s Cell Element Interconnect Bus (Theoretical peak performance)[23]
• Cell FlexIO Bus: 35 GB/s outbound, 25 GB/s inbound (7 outbound and 5 inbound 1Byte wide channels operating at 5 GHz) (effective bandwidth typically 50-80% of total)[24]
• 25.6 GB/s to Main Ram XDR DRAM: 64 bits × 3.2 GHz / 8 bits to a byte
• 22.4 GB/s to GDDR3 VRAM: 128 bits × 700 MHz × 2 accesses per clock cycle (one per edge) / 8 bits to a byte
• RSX 20 GB/s (write), 15 GB/s (read)
• SB 2.5 GB/s write and 2.5 GB/s read



Storage

• Blu-ray Disc: PlayStation 3 BD-ROM, BD-Video, BD-R, BD-RE. 2x (9.0MB/sec)
• DVD: PlayStation 2 DVD-ROM, DVD-Video, DVD-ROM, DVD-R, DVD-RW, DVD+R, DVD+RW. 8x (11.0MB/sec max)
• CD: PlayStation CD-ROM, PlayStation 2 CD-ROM, CD-DA, CD-DA (ROM), CD-R, CD-RW. 24x (3.5MB/sec max)
• SACD: SACD Hybrid (CD layer) SACD HD. 2x
• Hard Drive: Pre-Installed 20 GB / 60 GB (depending on package), 2.5", detachable/upgradeable, with Linux pre-installed.[25][26]
• Flash memory interfaces (60 GB model only): Memory Stick; CompactFlash; SD/MMC


Images

        

Additional Information


Should you require additional specifications or images, please do not hesitate to contact us where one of our PS3 Sales Advisors will be more than happy to explain the PS3 to you, in greater detail.
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