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Goths, Gamers, and Grrrls: Deviance and Youth Subcultures Haenfler, Ross
US $8.50
Approximately£6.33
Condition:
Good
A book that has been read, but is in good condition. Minimal damage to the book cover eg. scuff marks, but no holes or tears. If this is a hard cover, the dust jacket may be missing. Binding has minimal wear. The majority of pages are undamaged with some creasing or tearing, and pencil underlining of text, but this is minimal. No highlighting of text, no writing in the margins, and no missing pages. See the seller’s listing for full details and description of any imperfections.
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Located in: Tucker, Georgia, United States
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eBay item number:146799361262
Item specifics
- Condition
- Book Title
- Goths, Gamers, and Grrrls: Deviance and Youth Subcultures
- ISBN
- 9780190276614
About this product
Product Identifiers
Publisher
Oxford University Press, Incorporated
ISBN-10
0190276614
ISBN-13
9780190276614
eBay Product ID (ePID)
219631254
Product Key Features
Number of Pages
192 Pages
Language
English
Publication Name
Goths, Gamers, and Grrrls : Deviance and Youth Subcultures
Publication Year
2015
Subject
Sociology / General
Type
Textbook
Subject Area
Social Science
Format
Trade Paperback
Dimensions
Item Height
0.5 in
Item Weight
11.2 Oz
Item Length
9.1 in
Item Width
6.1 in
Additional Product Features
Edition Number
3
Intended Audience
College Audience
LCCN
2015-022388
Reviews
"More professors need to know about this book. My students enjoy it; in fact, it is probably the most popular text that I have ever used. The coupling of subcultures with theories and concepts of deviance makes it a good teaching device."--Louis 'Pancho' McFarland, Chicago State University "Haenfler does not overwhelm students with advanced theoretical concepts. Yet he does effectively integrate important theoretical concepts into the chapters. Students relate to the material very well."--Gloria Gadsden, New Mexico Highlands University "Goths, Gamers, and Grrrls provides an excellent integration of central concepts in deviance and youth subcultures. Students love Haenfler's writing style. They love how he integrates personal experience with sociological research on the topics. I would recommend this book on the basis of its accessibility, its compelling examples, and its clear and concise presentation of key concepts."--Elizabeth Cherry, Manhattanville College, "More professors need to know about this book. My students enjoy it; in fact, it is probably the most popular text that I have ever used. The coupling of subcultures with theories and concepts of deviance makes it a good teaching device."--Louis 'Pancho' McFarland, Chicago State University"Haenfler does not overwhelm students with advanced theoretical concepts. Yet he does effectively integrate important theoretical concepts into the chapters. Students relate to the material very well."--Gloria Gadsden, New Mexico Highlands University"Goths, Gamers, and Grrrls provides an excellent integration of central concepts in deviance and youth subcultures. Students love Haenfler's writing style. They love how he integrates personal experience with sociological research on the topics. I would recommend this book on the basis of its accessibility, its compelling examples, and its clear and concise presentation of key concepts."--Elizabeth Cherry, Manhattanville College
Dewey Edition
22
Dewey Decimal
305.23509/045
Table Of Content
Preface 1. Introduction 2. Skinheads--The Symbolism of Style and Ritual 3. Punk Rock, Hardcore, and Straight Edge--Status and Hierarchy in Subcultures 4. Hip Hop--"Doing" Gender and Race in Subcultures 5. Heavy Metal--Moral Panics, Satanic Scares, and Moral Entrepreneurs 6. Virginity Pledgers--Religion, Sexual Identity, and Positive Deviance 7. Goth--Stigma and Stigma Management 8. Gamers, Hackers, and Facebook--Computer Cultures, Virtual Community, and Postmodern Identity 9. Riot Grrrls and Fic Writers--Girls Take on the Media 10. Questions and Conclusions--Resistance, Commodification, and Growing Up References Notes Index
Synopsis
Goths, Gamers, and Grrrls: Deviance and Youth Subcultures introduces students to the sociological study of deviance, equipping them with the theoretical tools necessary to analyze various youth subcultures - and virtually any subculture - in new and fascinating ways. In this revised and updated third edition, author Ross Haenfler examines eight different youth subcultures in depth: skinheads, punk rock/hardcore/straight edge, hip hop, heavy metal, virginity pledgers, Goths, gamers and hackers, and riot grrrls. Each chapter begins with a brief description and history of the scene before exploring a specific sociological concept or theory., Goths, Gamers, and Grrrls: Deviance and Youth Subcultures introduces students to the sociological study of deviance, equipping them with the theoretical tools necessary to analyze various youth subcultures--and virtually any subculture--in new and fascinating ways. In this revised and updated third edition, author Ross Haenfler examines eight different youth subcultures in depth: skinheads, punk rock/hardcore/straight edge, hip hop, heavy metal, virginity pledgers, Goths, gamers and hackers, and riot grrrls. Each chapter begins with a brief description and history of the scene before exploring a specific sociological concept or theory., Goths, Gamers, and Grrrls: Deviance and Youth Subcultures introduces students to the sociological study of deviance, equipping them with the theoretical tools necessary to analyze various youth subcultures--and virtually any subculture--in new and fascinating ways. In this revised and updated third edition, author Ross Haenfler examines eight different youth subcultures in depth: skinheads, punk rock/hardcore/straight edge, hip hop, heavy metal, virginitypledgers, Goths, gamers and hackers, and riot grrrls. Each chapter begins with a brief description and history of the scene before exploring a specific sociological concept or theory.
LC Classification Number
HM646.H34 2016
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