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Unreal Game Development by Amresh, Ashish
US $5.00
Approximately£3.78
Condition:
Very Good
A book that has been read and does not look new, but is in excellent condition. No obvious damage to the book cover, with the dust jacket (if applicable) included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. Some identifying marks on the inside cover, but this is minimal. Very little wear and tear. See the seller’s listing for full details and description of any imperfections.
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Located in: South Windsor, Connecticut, United States
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Estimated between Thu, 7 Aug and Wed, 13 Aug to 94104
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eBay item number:274291225994
Item specifics
- Condition
- Features
- Ex-Library
- ISBN
- 9781568814599
About this product
Product Identifiers
Publisher
A + K Peter's, The Limited
ISBN-10
1568814593
ISBN-13
9781568814599
eBay Product ID (ePID)
79725697
Product Key Features
Number of Pages
500 Pages
Publication Name
Unreal Game Development
Language
English
Publication Year
2010
Subject
Programming / Games
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Height
0.6 in
Item Weight
24.1 Oz
Item Length
9.3 in
Item Width
7.4 in
Additional Product Features
Intended Audience
College Audience
LCCN
2010-010527
Dewey Edition
22
Reviews
Unreal Game Development teaches game makers the basics of designing a computer game, and requires only a basic knowledge of computers and a desire to create an original game to prove a successful handbook. From using 3D tools and 2D image-editing choices to programming and using design tools, this book teaches how to use Unreal Engine 3 to design a computer game, providing a step-by-step tutorial mirroring a curriculum used successfully at a six-week summer program for high school students that has been running for over five years. Very highly recommended! --The Midwest Book Review, "Unreal Game Development teaches game makers the basics of designing a computer game, and requires only a basic knowledge of computers and a desire to create an original game to prove a successful handbook. From using 3D tools and 2D image-editing choices to programming and using design tools, this teaches how to use Unreal Engine 3 to design a computer game, providing a step-by-step tutorial mirroring a curriculum used successfully at a six-week summer program for high school students that has been running for over five years. Very highly recommended!" -- The Midwest Book Review
Illustrated
Yes
Dewey Decimal
794.8/1526
Table Of Content
Acknowledgments Required Tools Introduction: So You Want To Make Games Design Coming Up with a Plan Level Design Leading the Player with Lighting Terrain Managing Levels Events and Triggers: What's Kismet? User Interfaces and Menus Refining Your Work Special Effects and Cutscenes Animated Characters in Cutscenes Art Art, "The Unreal Way" 3D Design and Autodesk 3D Studio Max 2D Images and GIMP Using Max with GIMP Process and Methods Making Better Materials Props and Objects Weapons Cascade and Particle Systems Character Rigging Character Animation The AnimTree Editor Programming Why Learn Unreal? Introduction to Unreal Script Mutators Mods Weapons and Characters AI Finishing Touches and UDK
Synopsis
Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development. This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art. Unreal(R) is a registered trademark of Epic Games, Inc. Copyright in the Unreal Development Kit, Unreal Tournament, and Unreal Engine 3 is owned by Epic Games. Content of those programs included in screen shots in this book is copyrighted by Epic Games and used with the permission of Epic Games., Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development. This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art. Unreal® is a registered trademark of Epic Games, Inc. Copyright in the Unreal Development Kit, Unreal Tournament, and Unreal Engine 3 is owned by Epic Games. Content of those programs included in screen shots in this book is copyrighted by Epic Games and used with the permission of Epic Games.
LC Classification Number
QA76.76.C672.A52
Item description from the seller
About this seller
nitrousmoney2008
171 items sold
Registered as a private sellerThereby, consumer rights stemming from EU consumer protection law do not apply. eBay buyer protection still applies to most purchases.
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