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Lot of 2 books on Blender — Intro to 3D Modeling, Detailed Software Guides
US $39.00
Approximately£29.37
Condition:
“Both books are in very good condition. Some light scratches on the cover, and some stickers that can ”... Read moreAbout condition
Good
A book that has been read, but is in good condition. Minimal damage to the book cover eg. scuff marks, but no holes or tears. If this is a hard cover, the dust jacket may be missing. Binding has minimal wear. The majority of pages are undamaged with some creasing or tearing, and pencil underlining of text, but this is minimal. No highlighting of text, no writing in the margins, and no missing pages. See the seller’s listing for full details and description of any imperfections.
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Located in: Shirley, Massachusetts, United States
Delivery:
Estimated between Thu, 7 Aug and Wed, 13 Aug to 94104
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eBay item number:297483592957
Item specifics
- Condition
- Good
- Seller notes
- Educational Level
- Adult & Further Education, High School, Middle School
- ISBN
- 9781801073875
About this product
Product Identifiers
Publisher
Packt Publishing, The Limited
ISBN-10
1801073872
ISBN-13
9781801073875
eBay Product ID (ePID)
25057275551
Product Key Features
Number of Pages
502 Pages
Publication Name
Sculpting the Blender Way : Explore Blenders 3D Sculpting Workflows and Latest Features Such As Face Sets, Mesh Filters, and the Cloth Brush
Language
English
Publication Year
2022
Subject
Sculpture & Installation, Desktop Applications / Design & Graphics
Type
Textbook
Subject Area
Art, Computers
Format
Trade Paperback
Dimensions
Item Length
92.5 in
Item Width
75 in
Additional Product Features
Intended Audience
Trade
Dewey Edition
23
Dewey Decimal
731.0285
Table Of Content
Table of Contents Exploring Blender's User Interface for Sculpting Overview of Blender's Sculpting Workflows Sculpting a Simple Character Head with Basic Brushes How to Make a Base Mesh for a 3D Sculpture Learning the Power of Subdivision and the Multiresolution Workflow Using Advanced Features and Customizing the Sculpting Brushes Making Eyeballs Making Accessories and Clothing Creating Teeth, Eyebrows, and Hair Rendering Sculptures for your Portfolio
Synopsis
Sculpting is an artist-friendly approach to 3D modeling that focuses on the use of brushes instead of technical knowledge. This book will teach you everything you need to know about Blender's core sculpting workflows, how to customize and use brushes, and how to create sculptures with this amazing free 3D software., Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender's core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender's sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book Description Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender. The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution. You'll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community. By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life. What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender's user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender's basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book. Table of Contents Exploring Blender's User Interface for Sculpting Overview of Blender's Sculpting Workflows Sculpting a Simple Character Head with Basic Brushes How to Make a Base Mesh for a 3D Sculpture Learning the Power of Subdivision and the Multiresolution Workflow Using Advanced Features and Customizing the Sculpting Brushes Making Eyeballs Making Accessories and Clothing Creating Teeth, Eyebrows, and Hair Rendering Sculptures for your Portfolio, Get started with the latest sculpting features in Blender 3D and learn key sculpting workflows such as Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Key Features Use Blender's core sculpting workflows: basic sculpting, Dynotopo, Voxel Remesher, QuadriFlow, and Multiresolution Learn how to use and customize Blender's sculpting brushes to create fantastic art effortlessly Explore common techniques in Blender 3.0 for creating facial features, clothing, accessories, and more Book Description Sculpting the Blender Way is a detailed step-by-step guide for creating digital art with the latest Blender 3D sculpting features. With over 400 reference images, 18 Sculpting in Action videos, and dozens of 3D sculpture example files, this book is an invaluable resource for traditional and digital sculptors looking to try their hand at sculpting in Blender.The first part of the book will teach you how to navigate Blender's user interface and familiarize yourself with the core workflows, as well as gain an understanding of how the sculpting features work, including basic sculpting, Dyntopo, the Voxel Remesher, QuadriFlow, and Multiresolution.You'll also learn about a wide range of brushes and all of the latest additions to the sculpting feature set, such as Face Sets, Mesh Filters, and the Cloth brush. The next chapters will show you how to customize these brushes and features to create fantastic 3D sculptures that you can share with the ever-growing Blender community.By the end of this book, you'll have gained a complete understanding of the core sculpting workflows and be able to use Blender to bring your digital characters to life. What you will learn Configure your graphics tablet for use in 3D sculpting Set up Blender's user interface for sculpting Understand the core Blender sculpting workflows Familiarize yourself with Blender's basic sculpting brushes Customize brushes for more advanced workflows Explore high-resolution details with brush alphas and Multiresolution Try out the all-new Cloth brush Render your finished artwork for and make it portfolio-ready Who this book is for This book is for artists who want to get started with the exciting new sculpting features in Blender 3D. Whether you have experience using ZBrush or traditional sculpting, or are completely new to sculpting, this book will have something new for you to learn. Prior experience with Blender or other 3D software may be helpful but is not required. However, a graphics tablet from Wacom, XP-Pen, or Huion is highly recommended to be able to follow along the concepts and examples covered in the book. ]]>
LC Classification Number
NB1170
Item description from the seller
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- 7***7 (369)- Feedback left by buyer.Past 6 monthsVerified purchaseAs described, package perfect, shipping very quickly and very nice value .Toy Tech Talking Flocked Teacup Toy Piglet Pig Piggy Works (#297238013999)
- z***- (101)- Feedback left by buyer.Past yearVerified purchaseExceptional transaction! Item as described and seller was generous to accept my offer. Especially pleased that it was shipped so quickly and arrived 4 days ahead of schedule in time for me to gift the item for my niece's birthday! Highly recommend this seller. Thank you so much!REMARKABLE ANIMALS By Tony Meeuwissen - Hardcover (#296845488168)
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