New Studies on Video Games and Health by Anthony S. Thomas (2019, Trade Paperback)
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New Studies on Video Games and Health, Paperback by Thomas, Anthony S. (EDT), ISBN 1536155675, ISBN-13 9781536155679, Brand New, Free shipping in the US
Book SeriesElectronics and Telecommunications Research Ser.
FormatTrade Paperback
Dimensions
Item Weight6.6 Oz
Item Length9 in
Item Width6 in
Additional Product Features
LCCN2019-303056
Dewey Edition23
Dewey Decimal794.8
Table Of ContentFor more information, please visit our website at:https://novapublishers.com/shop/new-studies-on-video-games-and-health/
SynopsisThe first chapter analyzes investigations on the use of virtual reality in the context of learning and rehabilitation. The second chapter compares video game players and non-video game players across a range of measures of competitiveness to understand the differences and similarities between these groups' context general competitive profiles. The objective of the closing chapter is to identify and analyze how the techno scientific processes of corporeal virtualization, linked to video games, have interfered in the constitution of the bodies and what implications are involved in the body culture of movement and Physical Education., In New Studies on Video Games and Health, the first chapter analyzes investigations on the use of virtual reality in the context of learning and rehabilitation.The second chapter compares video game players and non-video game players across a range of measures of competitiveness to understand the differences and similarities between these groups' context general competitive profiles.The objective of the closing chapter is to identify and analyze how the techno scientific processes of corporeal virtualization, linked to video games, have interfered in the constitution of the bodies and what implications are involved in the body culture of movement and Physical Education.