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iPhone Open Application Development: Write Native Applications Using the Open...
by Zdziarski, Jonathan | PB | Good
US $6.95
Approximately£5.11
Condition:
“Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, ”... Read moreAbout condition
Good
A book that has been read, but is in good condition. Minimal damage to the book cover eg. scuff marks, but no holes or tears. If this is a hard cover, the dust jacket may be missing. Binding has minimal wear. The majority of pages are undamaged with some creasing or tearing, and pencil underlining of text, but this is minimal. No highlighting of text, no writing in the margins, and no missing pages. See the seller’s listing for full details and description of any imperfections.
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Located in: Aurora, Illinois, United States
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eBay item number:374772149314
Item specifics
- Condition
- Good
- Seller notes
- Binding
- Paperback
- Book Title
- iPhone Open Application Development
- Weight
- 0 lbs
- Product Group
- Book
- IsTextBook
- Yes
- ISBN
- 9780596155193
About this product
Product Identifiers
Publisher
O'reilly Media, Incorporated
ISBN-10
0596155190
ISBN-13
9780596155193
eBay Product ID (ePID)
70954568
Product Key Features
Number of Pages
268 Pages
Language
English
Publication Name
iPhone Open Application Development : Write Native Applications Using the Open Source Tool Chain
Publication Year
2008
Subject
Mobile & Wireless Communications, Programming / Object Oriented, Hardware / Mobile Devices, Hardware / Personal Computers / Macintosh
Features
Revised
Type
Textbook
Subject Area
Computers, Technology & Engineering
Format
Trade Paperback
Dimensions
Item Height
0.6 in
Item Weight
12.7 Oz
Item Length
9.2 in
Item Width
7 in
Additional Product Features
Edition Number
2
Intended Audience
Scholarly & Professional
Dewey Edition
22
Dewey Decimal
006.76
Edition Description
Revised edition
Table Of Content
Preface Chapter 1: Breaking Into and Setting Up the iPhone Chapter 2: Getting Started with Applications Chapter 3: Introduction to UIKit Chapter 4: Event Handling and Graphics Services Chapter 5: Advanced Graphics Programming with Core Surface and Quartz Core Chapter 6: Making Some Noise Chapter 7: Advanced UIKit Design Miscellaneous Hacks and Recipes Colophon
Synopsis
Thousands of developers are eager to create applicationsfor the iPhone, and many of them prefer the open source,community-developed tool chain to Apple's own toolkit. Inthis new edition of iPhone Open Application Development,author Jonathan Zdziarski covers the latest version ofthe open toolkit -- now updated for Apple's iPhone ......, "Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone DeveloperDevelopers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development , author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development., "Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself."-- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone around And more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone application development., "Great for beginners -- even if you don't know object-oriented programming, you can learn from examples on the 'Net and be on your way very soon. You will be able to confidently build apps that rival the ones included by Apple itself." -- Josh Content, iPhone Developer Developers everywhere are eager to create applications for the iPhone, and many of them prefer the open source, community-developed tool chain to Apple's own toolkit. In this new edition of iPhone Open Application Development, author Jonathan Zdziarski covers the latest version of the open toolkit -- now updated for Apple's iPhone 2.x software and iPhone 3G -- and explains in clear language how to create applications using Objective-C and the iPhone API. Zdziarski, who cracked the iPhone code and built the first fully-functional application with the open toolkit, includes detailed recipes and complete examples for graphics and audio programming, games programming with the CoreSurfaces and CoreImage interfaces, working with iTunes, and using sensors. With the open toolkit and this book, you can build iPhone applications that: Display status bars, preference tables, and other standard elements of the iPhone user interface Play pre-recorded files or program-generated sounds Read and write plain text files and HTML files, including pages from the Web, and control display elements, such as scrollbars Read and respond to changes in orientation when the user turns the phone aroundAnd more. The first edition of this book developed an instant following and became the center of a movement. The second edition of iPhone Open Application Development will make this open source toolkit an indispensable part of iPhone applicationdevelopment.
LC Classification Number
TK6570.M6
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