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Unreal Engine 4 Game Development Quick Start Guide by Cordone, Rachel
by Cordone, Rachel | PB | LikeNew
US $7.09
Approximately£5.25
Condition:
“Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, ”... Read moreAbout condition
Like New
A book that has been read, but looks new. The book cover has no visible wear, and the dust jacket (if applicable) is included for hard covers. No missing or damaged pages, no creases or tears, no underlining or highlighting of text, and no writing in the margins. May have no identifying marks on the inside cover. No wear and tear. See the seller’s listing for full details and description of any imperfections.
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Estimated between Tue, 29 Jul and Fri, 1 Aug to 94104
Located in: Aurora, Illinois, United States
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eBay item number:376043534061
Item specifics
- Condition
- Like New
- Seller notes
- Binding
- Paperback
- Book Title
- Unreal Engine 4 Game Development Quick Start Guide
- Weight
- 0 lbs
- Product Group
- Book
- IsTextBook
- No
- ISBN
- 9781789950687
About this product
Product Identifiers
Publisher
Packt Publishing, The Limited
ISBN-10
1789950686
ISBN-13
9781789950687
eBay Product ID (ePID)
15038577050
Product Key Features
Number of Pages
202 Pages
Language
English
Publication Name
Unreal Engine 4 Game Development Quick Start Guide : Programming Professional 3D Games with Unreal Engine 4
Publication Year
2019
Subject
Programming / Games, Programming / Algorithms, Desktop Applications / Design & Graphics
Type
Textbook
Subject Area
Computers
Format
Trade Paperback
Dimensions
Item Length
3.6 in
Item Width
3 in
Additional Product Features
Intended Audience
Trade
Table Of Content
Table of Contents Introduction to Unreal Engine 4 Programming Using Blueprints Adding C++ to a Blueprint Project Creating HUDs and Menus Using UMG Animation Blueprints AI with Behavior Tree and Blackboard Multiplayer Games Optimization, Testing, and Packaging
Synopsis
Unreal Engine 4 is a hugely popular game development framework. This book is a practical guide, and starts off by quickly introducing you to the Unreal Engine ecosystem. You will become familiar with its core systems and by the end of the book will have a solid knowledge base from which to get started building games., Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints Key Features Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++ Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer games Build dynamic game elements using Animation Blueprints and Behavior Trees Book Description Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games. This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4. What you will learn Use project templates to give your game a head start Create custom Blueprints and C++ classes and extend from Epic's base classes Use UMG to create menus and HUDs for your game Create more dynamic characters using Animation Blueprints Learn how to create complex AI with Behavior Trees Use replication to create multiplayer games Optimize, test, and deploy a UE4 project Who this book is for Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.
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