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C# Game Programming Cookbook for Un..., Murray, Jeff W.

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Item specifics

Condition
Very Good: A book that has been read and does not look new, but is in excellent condition. No ...
Title
C# Game Programming Cookbook for Unity 3D
Book Title
C# Game Programming Cookbook for Unity 3D
ISBN
1466581409
EAN
9781466581401
Binding
Paperback / softback
Date of Publication
20140626
Release Title
C# Game Programming Cookbook for Unity 3D
Artist
Murray, Jeff W.
Brand
N/A
Colour
N/A
Publication Year
2014
Type
Textbook
Format
Paperback
Language
English
Publication Name
C# Game Programming Cookbook for Unity 3d
Item Height
235mm
Author
Jeff W. Murray
Publisher
Taylor & Francis INC International Concepts
Item Width
191mm
Subject
Computer Science
Item Weight
794g
Number of Pages
458 Pages

About this product

Product Information

An Accessible, Modular Style of Game Building-Easily Start Making Games with Unity 3D C# Game Programming Cookbook for Unity 3D presents a highly flexible core framework to create just about any type of game by plugging in different script components. Most scripts function within the game framework or in your own structures. The techniques and concepts discussed in the book give you a solid foundation in game development. The first ten chapters set up the flexible, reusable framework based in C# and suitable for all game types. The book also explains scripting of generic, reusable, and common functionality. The remainder of the text adds game-specific code to the framework to create four example games: a top-down arena shooter, a futuristic racing combat game, a tank arena deathmatch game, and a classic arcade-style vertical scrolling shoot 'em up. The games encompass artificial intelligence (path following, target chasing, and line-of-sight patrolling behaviors), game state control, wheel colliders, and weapon inventory management. The example files are available for download on the book's CRC Press web page. Reducing your recoding, repurposing, or adaptation time, this book provides script-based components that you can use to jump start your own projects. The book's modular components can be mixed and matched to build various kinds of video games for the Unity game engine.

Product Identifiers

Publisher
Taylor & Francis INC International Concepts
ISBN-13
9781466581401
eBay Product ID (ePID)
209406297

Product Key Features

Author
Jeff W. Murray
Publication Name
C# Game Programming Cookbook for Unity 3d
Format
Paperback
Language
English
Subject
Computer Science
Publication Year
2014
Type
Textbook
Number of Pages
458 Pages

Dimensions

Item Height
235mm
Item Width
191mm
Item Weight
794g

Additional Product Features

Title_Author
Jeff W. Murray
Country/Region of Manufacture
United States

Item description from the seller

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WORLD OF BOOKS LIMITED
Debbie Nicholl
Mulberry House
Woods Way
Goring-by-sea
West Sussex
BN12 4QY
United Kingdom
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Value added tax number:
  • DE 281042328
  • EL 996857788
  • ES N8267548I
  • FR 27823676960
  • GB 922696893
  • IT 00185819992
Company registration number:
  • 06437594
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