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Dungeon Master's Guide 2: Roleplaying Game Supplement (4th Edition D&D)

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eBay item number:405948619884
Last updated on 24 Jul, 2025 03:03:04 BSTView all revisionsView all revisions

Item specifics

Condition
New: A new, unread, unused book in perfect condition with no missing or damaged pages. See the ...
ISBN
9780786952441

About this product

Product Identifiers

Publisher
Wizards of the Coast
ISBN-10
078695244X
ISBN-13
9780786952441
eBay Product ID (ePID)
18038751253

Product Key Features

Book Title
Dungeon Master's Guide 2
Number of Pages
224 Pages
Language
English
Publication Year
2009
Topic
Role Playing & Fantasy
Illustrator
Yes
Genre
Games & Activities
Author
Robin D. Laws, Wizards of the Coast Team, Mike Mearls, Greg Gorden
Book Series
4th Edition D & D Ser.
Format
Hardcover

Dimensions

Item Height
0.7 in
Item Weight
28.9 Oz
Item Length
11.2 in
Item Width
8.5 in

Additional Product Features

Intended Audience
Trade
Dewey Edition
22
Dewey Decimal
793.93
Synopsis
A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons"(r) "Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11 20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed home base for paragon-tier adventurers the interplanar city of Sigil.", A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons ® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11--20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed "home base" for paragon-tier adventurers-the interplanar city of Sigil.

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FashionEmoire99

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5.0
5 product ratings
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Most relevant reviews

  • A dungeon master must have

    A gorgeous volume. WotC made great books to support 4th but 4th itself was not good. Combat is just too cumbersome and they messed up the check system pretty bad. However this book is killer. It's got great content any dm should enjoy.

    Verified purchase: YesCondition: Pre-ownedSold by: frog3292

  • Solid DM content.

    Loads of good game content. One of best supplements for DMs in the e4 format of D&D.

    Verified purchase: YesCondition: Pre-ownedSold by: shadowj_65

  • Great

    nice book

    Verified purchase: YesCondition: Pre-ownedSold by: second.sale