Introduction to 3D Game Programming w DirectX11 by Frank Luna (Mixed Media, 2012)

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Author:-Frank D. Luna. Publisher Date:-2012-04-21.

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Product Information

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.

Product Identifiers

PublisherMercury Learning & Information
ISBN-139781936420223
eBay Product ID (ePID)111946315

Product Key Features

SubjectComputer Science
Publication Year2012
Number of Pages600 Pages
Publication NameIntroduction to 3d Game Programming W Directx11
LanguageEnglish
TypeTextbook
AuthorFrank Luna
FormatMixed Media

Additional Product Features

Country/Region of ManufactureUnited States
Title_AuthorFrank Luna

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  • An excellent and definitive read.

    Great book

    Verified purchase: YesCondition: New