Product Information
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.Product Identifiers
PublisherMercury Learning & Information
ISBN-139781936420223
eBay Product ID (ePID)111946315
Product Key Features
Publication Year2012
TypeTextbook
FormatMixed Media
LanguageEnglish
Publication NameIntroduction to 3d Game Programming W Directx11
AuthorFrank Luna
SubjectComputer Science
Number of Pages600 Pages
Additional Product Features
Country/Region of ManufactureUnited States
Title_AuthorFrank Luna