Introduction to 3D Game Programming w DirectX11 by Frank Luna (Mixed Media, 2012)

BuyItNowBooks (341285)
99.2% positive Feedback
Price:
£36.28
Free postage
Estimated delivery Mon, 21 Jul - Sat, 26 Jul
Returns:
60 days return. Buyer pays for return postage. If you use an eBay delivery label, it will be deducted from your refund amount.
Condition:
New
Author:-Frank D. Luna. Publisher Date:-2012-04-21.

About this product

Product Information

This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects. It includes new Direct3D 11 features such as hardware tessellation, the compute shader, dynamic shader linkage and covers advanced rendering techniques such as screen-space ambient occlusion, level-of-detail handling, cascading shadow maps, volume rendering, and character animation. It also includes a companion CD-ROM with code and figures.

Product Identifiers

PublisherMercury Learning & Information
ISBN-139781936420223
eBay Product ID (ePID)111946315

Product Key Features

Publication Year2012
TypeTextbook
FormatMixed Media
LanguageEnglish
Publication NameIntroduction to 3d Game Programming W Directx11
AuthorFrank Luna
SubjectComputer Science
Number of Pages600 Pages

Additional Product Features

Country/Region of ManufactureUnited States
Title_AuthorFrank Luna

All listings for this product

Buy it now
Any condition
New
Pre-owned

Ratings and reviews

5.0
1 product rating
  • 1 users rated this 5 out of 5 stars
  • 0 users rated this 4 out of 5 stars
  • 0 users rated this 3 out of 5 stars
  • 0 users rated this 2 out of 5 stars
  • 0 users rated this 1 out of 5 stars

Would recommend

Good value

Compelling content

Most relevant reviews

  • An excellent and definitive read.

    Great book

    Verified purchase: YesCondition: New