Computational Synthesis and Creative Systems Ser.: Procedural Content Generation in Games by Noor Shaker, Julian Togelius and Mark J. Nelson (2018, Trade Paperback)

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This is to ensure that you receive each item as soon as possible. We do not accept P.O. Boxes. Language English. We're happy to help and do our best to make you satisfied. Publisher Springer; Softcover reprint of the original 1st ed.

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Product Identifiers

PublisherSpringer International Publishing A&G
ISBN-103319826433
ISBN-139783319826431
eBay Product ID (ePID)14046680922

Product Key Features

Number of PagesXvi, 237 Pages
Publication NameProcedural Content Generation in Games
LanguageEnglish
SubjectProgramming / Games, Engineering (General), Intelligence (Ai) & Semantics, Video & Electronic
Publication Year2018
TypeTextbook
AuthorNoor Shaker, Julian Togelius, Mark J. Nelson
Subject AreaComputers, Technology & Engineering, Games & Activities
SeriesComputational Synthesis and Creative Systems Ser.
FormatTrade Paperback

Dimensions

Item Weight16 oz.
Item Length9.3 in
Item Width6.1 in

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