Locked Inside by Nancy Werlin (2001, Mass Market)

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Locked Inside by Nancy Werlin May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less

About this product

Product Identifiers

PublisherRandom House Children's Books
ISBN-100440228298
ISBN-139780440228295
eBay Product ID (ePID)1534056

Product Key Features

Book TitleLocked inside
Number of Pages272 Pages
LanguageEnglish
Publication Year2001
TopicAction & Adventure / General, Action & Adventure / Survival Stories, Nature & The Natural World / General (See Also Headings under Animals), General, Family / General (See Also Headings under Social Themes)
GenreJuvenile Fiction
AuthorNancy Werlin
FormatMass Market

Dimensions

Item Height0.7 in
Item Weight4 Oz
Item Length6.9 in
Item Width4.2 in

Additional Product Features

Intended AudienceYoung Adult Audience
Dewey Edition22
Reviews"As she did inThe Killer's Cousin, Werlin offers a compelling thriller that will have readers turning pages." -Booklist, "As she did in The Killer's Cousin, Werlin offers a compelling thriller that will have readers turning pages." - Booklist
Grade FromSeventh Grade
Dewey DecimalFic
SynopsisMarnie is tremendously wealthy and tremendously alone. The 16-year-old daughter of a superstar who was killed years ago in a plane crash, Marnie refuses to take part in her oppressive boarding-school community. And she has no interest in living with her guardian, a well-meaning but stiff man named Max. She would rather burrow away in the dark, comforting world of her favorite Internet adventure game. Especially now that she has started chatting online with one of the other players, an intriguing rogue who calls himself the Elf. But closing herself off from the people around her doesn't mean she's safe, as Marnie soon discovers. Kidnapped and locked inside an empty basement cell, Marnie is forced to confront painful truths about herself and her famous mother as she desperately tries to escape her jailer. Oh, how little her cyber-adventure game has prepared her for this real-life dungeon!, Marnie is tremendously wealthy and tremendously alone. The 16-year-old daughter of a superstar who was killed years ago in a plane crash, Marnie refuses to take part in her oppressive boarding-school community. And she has no interest in living with her guardian, a well-meaning but stiff man named Max. She would rather burrow away in the dark, comforting world of her favorite Internet adventure game. Especially now that she has started chatting online with one of the other players, an intriguing rogue who calls himself the Elf. But closing herself off from the people around her doesn't mean she's safe, as Marnie soon discovers. Kidnapped and locked inside an empty basement cell, Marnie is forced to confront painful truths about herself and her famous mother as she desperately tries to escape her jailer. Oh, how little her cyber-adventure game has prepared her for this real-life dungeon

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