Dewey Decimal006.6/96
Table Of ContentIntroduction.I. GETTING STARTED WITH FLASH. 1. Why Use Flash?How Flash Developed. Advantages of Using Flash for Animation.Low File Size. Improved Download Speed for Web Pages and Graphics. Interactivity.Flash Versus HTML.Automatically Size Movies to Web Browser Window. Images and Text Are Perfect Every Time. Flash Plug-in Available in Most Web Browsers. Easy to Learn.Who's Flashing and Why.Graphic Design. Web Development. Storyboarding. Presentations.Flash Integration with Other Web Tools.Flash with the Macromedia Suite of Software. Flash with Other HTML Editors. Flash with Generator.Where You've Been! What's Next?2. What's New with Flash.Redesigned Interface.The Panels. The Launcher Bar. The Toolbox Layout. Panel Management. New Menu Structure.New Guides for Precision Alignment. New Pen Tool.New Subselect Tool.Customizable Keyboard Shortcuts. Seamlessly Importing Macromedia Freehand Images. New and Improved Selection Features.Colored Selection Marquees. Semitransparent Fill Selections.New Movie Explorer. Shared Libraries. Improved ActionScript Development Tools.ActionScript Syntax Matches JavaScript. Expert and Novice Modes. Exportable ActionScript Syntax to ASCII File. New Debugger. Reusable Smart Clips.XML Transfer Supported. Integration with Macromedia Generator. RealPlayer and QuickTime Support. Import MP3 Audio. New Macromedia Dashboard. Where You've Been! What's Next?3. Introduction to the Flash Workspace.Components of the Flash Workspace. Exploring the Features of the Timeline.Timeline Features. Resizing the Timeline. Hiding the Timeline.Examining the Stage.Stage Area. Work Area. Examining Movie Properties.Saving Your Movie. Overview of the Toolbox.View the Toolbox. Tools and Options. Accessing Tools Through Keyboard Commands.Using the Zoom Feature.Zooming In on the Stage. Zooming In and Out on an Object.Panels. Launcher Bar. Where You've Been! What's Next?4. Planning Your Travel Company Web Site.Introduction to the Whirlwind Adventure Travel Company.Identifying Your Project Team. Identifying Your Software. Creating the Scope of the Project Plan.Delivery Method: Browsers or Offline Presentations. Defining Site Layout.Working with the Rectangle Tool and Options. Creating Text. Using the Arrow Tool. Working with the Line Tool and Options.Defining Page Architecture.Creating Your Page Architecture. Working with the Oval Tool and Options.Storyboarding Your Ideas.Setting Up a Storyboarding Document. Creating the Home Page Storyboard. Creating the Second-Level Page Storyboards. Setting Up Print Settings for Printing a Storyboard Document.Identifying Graphics.Using Libraries for Your Graphics, Movie Clips, Buttons, and Sounds. Graphics to Be Drawn from Scratch. Scanned Photos and Other Graphics.Planning Scenes: Travel Company Web Site Components.Movie Home Page. Five Sublevels: Accommodations, International Airfares. Tours/Groups, Honeymoons, and Contact.Using Flash with Other Web Development Tools.HTML Editors. Other Graphic Programs.Where You've Been! What's Next?II. BUILDING BLOCKS OF FLASH: CREATING GRAPHICS FOR THE TRAVEL COMPANY WEBSITE. 5. Creating and Editing Graphics for the Travel Company Website.Drawing Simple Shapes.Displaying Grids and Rulers. Using the Snap Feature. More Uses of the Rectangle Tool and Options.
SynopsisMacromedia Flash 5 From Scratch teaches you about the many tools and features of Flash movie creation by building a Flash site for a travel company. In addition to addressing general interface and planning topics, the book covers topics such as creating graphic elements with drawing tools, working with symbols and libraries, and using timelines and animations. Advanced chapters teach you to build interactive pages with forms and variables. When you are done with the project, you will have a completed Web site that takes advantage of many features of Flash.
LC Classification NumberTR897.7.B79 2001