Gideros Mobile Game Development by Arturs Sosins (2013, Trade Paperback)

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GIDEROS MOBILE GAME DEVELOPMENT By Arturs Sosins.

About this product

Product Identifiers

PublisherPackt Publishing, The Limited
ISBN-101849696705
ISBN-139781849696708
eBay Product ID (ePID)178819666

Product Key Features

Number of Pages154 Pages
LanguageEnglish
Publication NameGideros Mobile Game Development
Publication Year2013
SubjectProgramming / Games, Programming / Mobile Devices, Programming / Object Oriented
FeaturesNew Edition
TypeTextbook
AuthorArturs Sosins
Subject AreaComputers
FormatTrade Paperback

Dimensions

Item Height0.3 in
Item Weight9.8 Oz
Item Length9.2 in
Item Width7.5 in

Additional Product Features

Edition DescriptionNew Edition
SynopsisHave you ever had an interesting idea for a mobile game? Have you ever wanted to jump on the mobile app bandwagon? Developing a mobile game has never been so fun and easy, and with the vast amount of smartphone users, it may also become a profitable thing to do. Gideros is a Lua-based framework that facilitates effortless native iOS and Android application development along with hardware acceleration. Gideros also comes with a built-in box2D physics engine and extended memory management features to make mobile game development a breeze.Gideros Mobile Game Development shows you how to develop an original and exciting game in Gideros, helping you create your very first project and guiding you through the configuration of settings and assets to help you target devices with different resolutions.This book teaches you everything you need to know about Gideros, from installing Gideros on your operating system to creating and efficiently managing your Gideros projects and creating your very first game, all with the help of well explained examples.You will learn how to quickly create game prototypes in Gideros, how to test and set up projects to automatically target devices with different resolutions, and how to polish your prototype with animations, sounds, tweens, and even physics to create your very first cross-platform game.By the end of this book, you will have learned everything you need to create visually stunning physics and exciting cross-platform games using Gideros., This book is a detailed guide to create and deploy mobile games on multiple mobile platforms with an emphasis on practical examples that help you learn how to make your own games quickly and efficiently.This book is for developers who are new to mobile game development or who have tried the native development of mobile games and want a simpler, faster tool that can support a wide variety of platforms and devices. Readers are expected to be at least partially familiar with the Lua game scripting language that Gideros uses for its scripts.
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