The Making of a Video Game: The Many People and Processes Behind the Video Game Industry by Kaelyn Smith (Paperback, 2011)

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About this product

Product Information

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Odds are good that at some point in your life you have played a video game. Today, they are a central part of the entertainment culture for people of all generations. Whether playing at an arcade, on your computer, or on a game console, the game you are currently enjoying did not spontaneously pop into existence. Rather, it is the product of a large creative and administrative team. With an explanation of video game history, gameplay, the process of development and the major roles in the development process, this book gives a clear understanding of what it takes to bring a video game from dream to reality. Project Webster represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Project Webster continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge.

Product Identifiers

PublisherWebster's Digital Services
ISBN-139781241128715
eBay Product ID (ePID)198786361

Product Key Features

Book TitleThe Making of a Video Game: the Many People and Processes Behind the Video Game Industry
AuthorKaelyn Smith
FormatPaperback
TopicHobbies
Publication Year2011
Number of Pages100 Pages

Dimensions

Item Height246mm
Item Width189mm
Item Weight195g

Additional Product Features

Country/Region of ManufactureUnited States
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