Reviews"The book takes us on a pixelated journey and reminding us of an exciting time in pop culture as the computer age began to give us fun and life long memories [...] a must have book for gamers of any age." www.blurrpy.com, August 21, 2015, "Push Start is a high production look back at the art of gaming. This is a gift of awe or a way to make visitors shush with envy." www.geeknative.com, August 22, 2015, "Push Start is a visual feast with a great dollop of nostalgia sauce on top. If you are into video games, you should buy this book. If you know someone who is--or was--into video games, it is the perfect Christmas gift." www.designersreviewofbooks.com, December 3, 2014, "As innovative ways to display 60 years of gaming history go, this book is one of the best we've ever seen and we highly recommend it." gamesTM , December 2014
IllustratedYes
Dewey Decimal794.8166
SynopsisPac Man, Space Invaders, Tetris, and Super Mario Bros. are video game veterans and more than just reminiscences of an untroubled childhood. Challenging stories and characters, visual quality, and aesthetic experience make them successful examples of popular interaction design. They have become more than a mere video game and can be regarded as a multimedia art form. Push Start outlines the graphical evolution from its beginnings, through the golden age of arcade video games, to the latest generation of game consoles. Fascinating artwork and screenshot prints of the most famous video games and the corresponding cult sounds on a ten-inch vinyl create an expanding universe of game culture in which the worlds of emotion, reality, and art collide.