Learn C++ for Game Development by Bruce Sutherland (2014, Trade Paperback)

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Beginning C++. Supporting Multiple Platforms in C++. STL Array and Vector. The STL String Class. Copying and Assigning Data to Objects.

About this product

Product Identifiers

PublisherApress L. P.
ISBN-101430264578
ISBN-139781430264576
eBay Product ID (ePID)209659294

Product Key Features

Number of PagesXvii, 324 Pages
Publication NameLearn C++ for Game Development
LanguageEnglish
SubjectSoftware Development & Engineering / General, Compilers
Publication Year2014
FeaturesNew Edition
TypeTextbook
Subject AreaComputers
AuthorBruce Sutherland
FormatTrade Paperback

Dimensions

Item Weight21.6 oz.
Item Length10 in
Item Width7 in

Additional Product Features

Intended AudienceScholarly & Professional

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