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About this product
Product Information
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over OpenGL). Written by Java gaming expert, Andrew Davison, this book uses the new Java (SE) 6 platform and its features including splash screens, scripting, and the desktop tray interface. This book is also unique in that it covers Java game development using the Java 3D API and Java for OpenGL--both critical components and libraries for Java-based 3D game application development
Product Identifiers
PublisherSpringer-Verlag Berlin AND Heidelberg Gmbh & Co. KG
ISBN-139781430211860
eBay Product ID (ePID)209722248
Product Key Features
Number of Pages528 Pages
LanguageEnglish
Publication NamePro Java 6 3d Game Development: Java 3d, Jogl, Jinput and Joal APIs