Visual Computing for Cultural Heritage by Anastasios Doulamis, Fotis Liarokapis, Nikolaos Doulamis, Athanasios Voulodimos (Paperback, 2021)

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ISBN-13: 9783030371937, 978-3030371937. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

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This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and reconstruction, virtual and augmented reality and serious games. It aims at covering the emergent approaches for digitization and preservation of Cultural Heritage, both in its tangible and intangible facets. Advancements in Digital Cultural Heritage research have been abundant in recent years covering a wide assortment of topics, ranging from visual data acquisition, pre-processing, classification, analysis and synthesis, 3D modelling and reconstruction, semantics and symbolic representation, metadata description, repository and archiving, to new forms of interactive and personalized presentation, visualization and immersive experience provision via advanced computer graphics, interactive virtual and augmented environments, serious games and digital storytelling. Different aspects pertaining to visual computing with regard to tangible (books, images, paintings, manuscripts, uniforms, maps, artefacts, archaeological sites, monuments) and intangible (e.g. dance and performing arts, folklore, theatrical performances) cultural heritage preservation, documentation, protection and promotion are covered, including rendering and procedural modelling of cultural heritage assets, keyword spotting in old documents, drone mapping and airborne photogrammetry, underwater recording and reconstruction, gamification, visitor engagement, animated storytelling, analysis of choreographic patterns, and many more. The book brings together and targets researchers from the domains of computing, engineering, archaeology and the arts, and aims at underscoring the potential for cross-fertilization and collaboration among these communities.

Product Identifiers

PublisherSpringer Nature Switzerland A&G
ISBN-139783030371937
eBay Product ID (ePID)21049066079

Product Key Features

Number of Pages444 Pages
Publication NameVisual Computing for Cultural Heritage
LanguageEnglish
SubjectComputer Science, History
Publication Year2021
TypeTextbook
AuthorAnastasios Doulamis, Fotis Liarokapis, Nikolaos Doulamis, Athanasios Voulodimos
SeriesSpringer Series on Cultural Computing
FormatPaperback

Dimensions

Item Height235 mm
Item Weight694 g
Item Width155 mm

Additional Product Features

EditorAnastasios Doulamis, Nikolaos Doulamis, Athanasios Voulodimos, Fotis Liarokapis
Country/Region of ManufactureSwitzerland

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