Product Information
A Close-Up Look at the Global Phenomenon of Competitive Video Gaming Esports is one of the fastest growing-and most cutthroat-industries in the world. A confluence of technology, culture, and determination has made this possible. Players around the world compete for millions of dollars in prize money, and companies like Amazon, Coca Cola, and Intel have invested billions. Esports events have sold out Los Angeles's Staples Center, Seoul's World Cup Stadium, and Seattle's KeyArena. Hundreds of people have dedicated their lives to gaming, sacrificing their education, relationships, and even their bodies to compete, committing themselves with the same fervor of any professional athlete. In Good Luck Have Fun, author Roland Li talks to some of the biggest names in the business and explores the players, companies, and games that have made it to the new major leagues. Follow Alexander Garfield as he builds Evil Geniuses, a modest gaming group, in his college dorm into a global, multimillion-dollar eSports empire. Learn how Brandon Beck and Marc Merrill made League of Legends the world's most successful eSports league and most popular PC game, on track to make over $1 billion a year. See how Twitch pivoted from a video streaming novelty into a $1 billion startup on the back of professional gamers. And dive into eSports' dark side: drug abuse, labor troubles, and for each success story, hundreds of people who failed to make it big. These are the stories of the rise of an industry and culture that challenge what we know about sports, games, and competition.Product Identifiers
PublisherSkyhorse Publishing
ISBN-139781634506571
eBay Product ID (ePID)221339339
Product Key Features
Number of Pages268 Pages
LanguageEnglish
Publication NameGood Luck Have Fun: the Rise of Esports
Publication Year2016
SubjectBusiness
TypeTextbook
AuthorRoland Li
Subject AreaMultimedia
Dimensions
Item Height229 mm
Item Weight508 g
Additional Product Features
Country/Region of ManufactureUnited States
Title_AuthorRoland Li