Kerbal Player's Guide : The Easiest Way to Launch a Space Program by Paul Fenwick, Alasdair Allan, Paris Buttfield-Addison, Tim Nugent and Jon Manning (2017, Trade Paperback)
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In this book, five KSP nerds—including an astrophysicist—teach you everything you need to know to get a nation of tiny green people into space. KSP is incredibly realistic. Design, launch, and fly interplanetary rockets Capture an asteroid and fly it into a parking orbit Travel to distant planets and plant a flag Build a moon rover, and jump off a crater ridge Rescue a crew-mate trapped in deep space.
A great publication if you are into the Kerbal Space Program. Full of lots of information to get you off the ground, along with more advanced subjects, so you can get the most from his wonderful tongue in cheek space simulator. A great purchase and highly recommended.
Very Interesting book caters for those just learning the mechanics of the game and getting started all the way to the more technically minded who want to write their own code. The book is written in an interesting style to keep the readers attention as well as guiding up through the game basics and beyond.