Black Art of 3D Game Programming : Writing Your Own High-Speed 3D Polygon Video Games in C by Andre LaMothe (1995, CD-ROM / Trade Paperback)
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Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
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About this product
Product Identifiers
PublisherSAMS
ISBN-101571690042
ISBN-139781571690043
eBay Product ID (ePID)496725
Product Key Features
Number of Pages1224 Pages
Publication NameBlack Art of 3d Game Programming : Writing Your Own High-Speed 3d Polygon Video Games in C
LanguageEnglish
Publication Year1995
SubjectProgramming / General
TypeTextbook
AuthorAndre Lamothe
Subject AreaComputers
FormatCD-ROM / Trade Paperback
Dimensions
Item Height2.1 in
Item Weight68.3 Oz
Item Length9 in
Item Width7.1 in
Additional Product Features
LCCN95-032976
Dewey Edition20
IllustratedYes
Dewey Decimal794.8/16765
SynopsisThis text contains details of creating C programs that use 3-D polygon graphics technology, including sound, graphics and multi-layer capabilities. The CD includes a fully commented, complete 2-D and 3-D graphics library and a library of simple 3-D models and artwork.