Black Art of 3D Game Programming : Writing Your Own High-Speed 3D Polygon Video Games in C by Andre LaMothe (1995, CD-ROM / Trade Paperback)

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BLACK ART OF 3D GAME PROGRAMMING: WRITING YOUR OWN HIGH-SPEED 3D POLYGON VIDEO GAMES IN C By Andre Lamothe.

About this product

Product Identifiers

PublisherSAMS
ISBN-101571690042
ISBN-139781571690043
eBay Product ID (ePID)496725

Product Key Features

Number of Pages1224 Pages
Publication NameBlack Art of 3d Game Programming : Writing Your Own High-Speed 3d Polygon Video Games in C
LanguageEnglish
Publication Year1995
SubjectProgramming / General
TypeTextbook
AuthorAndre Lamothe
Subject AreaComputers
FormatCD-ROM / Trade Paperback

Dimensions

Item Height2.1 in
Item Weight68.3 Oz
Item Length9 in
Item Width7.1 in

Additional Product Features

LCCN95-032976
Dewey Edition20
IllustratedYes
Dewey Decimal794.8/16765
SynopsisThis text contains details of creating C programs that use 3-D polygon graphics technology, including sound, graphics and multi-layer capabilities. The CD includes a fully commented, complete 2-D and 3-D graphics library and a library of simple 3-D models and artwork.
LC Classification NumberQA76.76.C672L36 1995

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