Fundamentals of C/C++ Game Programming : Using Target-Based Development on SBC's by Brian Beuken (2018, Hardcover)

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Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system.

About this product

Product Identifiers

PublisherA + K Peter's, The Limited
ISBN-100815355270
ISBN-139780815355274
eBay Product ID (ePID)7046662919

Product Key Features

Number of Pages532 Pages
LanguageEnglish
Publication NameFundamentals of C/C++ Game Programming : Using Target-Based Development on Sbc's
Publication Year2018
SubjectProgramming / Games, Computer Graphics, Programming Languages / C++
TypeTextbook
Subject AreaComputers
AuthorBrian Beuken
FormatHardcover

Dimensions

Item Weight38 oz.
Item Length9.2 in
Item Width7.5 in

Additional Product Features

Intended AudienceCollege Audience

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