Product Information
An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and artists who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.Product Identifiers
PublisherMIT Press LTD
ISBN-139780262542043
eBay Product ID (ePID)8046703407
Product Key Features
Publication Year2021
SubjectComputer Science, Science, Teaching
Number of Pages280 Pages
LanguageEnglish
Publication NameCode As Creative Medium: a Teacher's Manual
TypeTextbook
AuthorGolan Levin, Tega Brain
FormatPaperback
Dimensions
Item Height191 mm
Item Width235 mm
Additional Product Features
Country/Region of ManufactureUnited States
Title_AuthorGolan Levin, Tega Brain