Pro OGRE 3D Programming by Gregory Junker (Hardcover, 2006)

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OGRE provides an object-oriented interface to render 3D scenes. The Title is Pro OGRE 3D Programming. The item is a book Hardback. Pages Count - 316. Binding type - Hardcover. Condition New. Books are released in many editions and variations, such as standard edition, re-issue, not for sale, promotional, special edition, limited edition, and many other editions and versions.

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Product Information

Pro OGRE 3D Programming offers a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. OGRE provides an object-oriented interface to render 3D scenes. Commonly used in game creation, it can be utilized to create a variety of 3D based applications, including architectural visualization and simulations. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application. Beginning-level knowledge of game design practices, intermediate-level knowledge of the C++ language, and a familiarity with open-source project-management tools such as CVS and Subversion are all recommended.

Product Identifiers

PublisherApress
ISBN-139781590597101
eBay Product ID (ePID)86679877

Product Key Features

Number of Pages290 Pages
Publication NamePro Ogre 3d Programming
LanguageEnglish
SubjectComputer Science
Publication Year2006
TypeTextbook
AuthorGregory Junker
FormatHardcover

Dimensions

Item Height235 mm
Item Weight767 g
Item Width178 mm

Additional Product Features

Country/Region of ManufactureUnited States
Title_AuthorGregory Junker

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