Chris Crawford on Game Design by Chris Crawford (Paperback, 2003)

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About this product

Product Information

Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers lack the understanding to work with the tools and techniques used in the industry today. Chris Crawford, the most highly sought after expert in this area, brings an intense opinion piece full of personality and flare like no other person in this industry can. He explains the foundational and fundamental concepts needed to get the most out of game development today. An exceptional precursor to the two books soon to be published by New Riders with author Andrew Rollings, this book teaches key lessons; including, what you can learn from the history of game play and historical games, necessity of challenge in game play, applying dimensions of conflict, understanding low and high interactivity designs, watching for the inclusion of creativity, and understanding the importance of storytelling. In addition, Chris brings you the wish list of games he'd like to build and tells you how to do it. Game developers and designers will kill for this information!

Product Identifiers

PublisherPearson Education (Us)
ISBN-139780131460997
eBay Product ID (ePID)90901707

Product Key Features

Number of Pages504 Pages
LanguageEnglish
Publication NameChris Crawford on Game Design
Publication Year2003
SubjectComputer Science
TypeTextbook
AuthorChris Crawford
Subject AreaMultimedia
FormatPaperback

Dimensions

Item Height153 mm
Item Weight612 g
Item Width227 mm

Additional Product Features

Country/Region of ManufactureUnited States
Title_AuthorChris Crawford
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