Game Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for Your Game by Ian Millington (2010, Trade Paperback)

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Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics when creating a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer or player.The game engine needs to recognize the physical properties of objects that artists create, and combine them with realistic motion. The physics ENGINE is a computer program that you work into your game that simulates Newtonian physics and predict effects under different conditions.

About this product

Product Identifiers

PublisherCRC Press LLC
ISBN-100123819768
ISBN-139780123819765
eBay Product ID (ePID)93357945

Product Key Features

Number of Pages552 Pages
Publication NameGame Physics Engine Development : How to Build a Robust Commercial-Grade Physics Engine for Your Game
LanguageEnglish
SubjectProgramming / Games, Digital, Physics / Mathematical & Computational
Publication Year2010
TypeTextbook
Subject AreaComputers, Art, Science
AuthorIan Millington
FormatTrade Paperback

Dimensions

Item Height0.8 in
Item Weight36.1 oz.
Item Length9.2 in
Item Width7.6 in

Additional Product Features

Edition Number2
Intended AudienceScholarly & Professional

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