I bought this title as it is an under rated gem. I played it briefly but put it to one side as I was playing so many other games. After getting this again I have managed to play it alot more and am having a blast. The graphics are great and the game play is solid. The story while based on a book I would have to learn a different language to appreciate is well fleshed out. The only down side to this is some of the voice acting. While not terrible the fake accents are so annoying sometimes. The only thing that is remotely similar to this is STALKER on the PC. This is the closest console gamers will get to that.
Great product and great graphics, but it does take up some memory and might make your console sound like it's dry heaving, but overall its been a blast. Would recommend.
Verified purchase: Yes | Condition: Pre-owned
i enjoyed this game very much! graphics were good, gameplay fantastic and the atmosphere feels like you are just there, when i got this i just constantly playing it in the dark to get a better feel for the game, OK its not at high as fallout 3 but its still a great only one bad thing is finishing it but all in all 8/10
I watched a trailer and the game seemed good, so i purchased it. And the game is AMAZING! I also got the game for a cheap price.
Ah, time to roll out one of my "meanwhile in capitalist Russia" anecdotes... A couple of years ago I was lucky enough to be out in Moscow visiting a developers' fair. While I was there I met up with one of the 1C Company bosses, and we had a chat about the apocalyptic theme that runs through Russian and Ukrainian gaming. It was, he said, partly something to do with the psyche of the people of the region, but also, perhaps, because Fallout had been so popular. "All our developers just want to make another Fallout," he said, laughing. It was only later that I realised quite what he meant. It wasn't that they all wanted to make intricate role-playing games, but that the classic apocalyptic scenario had become one with the region's own dystopian fictions. Some of the games we're now seeing come out of the region - S.T.A.L.K.E.R., Cryostasis, Metro 2033 - are an expression of that collision of ideas. The quality of the fiction is clearly a big deal to Ukrainian developers. S.T.A.L.K.E.R. developer GSC based its game partly on the real Chernobyl zone and partly on the incredible novel "Roadside Picnic", and now Metro 2033 leans on the apocalyptic scribblings of handsome young Russian author, Dmitry Glukhovski. Metro 2033, which first appeared as a series of online works and then later as a novel, describes Moscow after a nuclear war, with the human survivors living in the impressive underground rail system beneath the city. This provides the backdrop for the game, which sees you take on the role of the protagonist, Artyom, as he makes a journey through the underground to try and save his station (which equal settlements in his underground world) from ultimate destruction. 1 The surface world is extremely hostile, but it has to be traversed. Needless to say, this involves lots and lots of violence, because Metro 2033 is set in a network of tunnels, and this is a tunnel shooter of the kind we are all familiar with. As ever in these games, a series of linear events propels you forward, and while there are places in which you wander around in and explore, this is definitely not S.T.A.L.K.E.R., and has none of the same sandbox ambitions. Metro 2033 is filled with cinematic sequences, and even moments when control is pulled from your hands and the game takes over Artyom's viewpoint. More intriguingly still, there are quasi-cut-scene hallucinations, which are partly FMV and partly interactive - something like certain scenes from the FEAR games. Metro 2033 is a traditional shooter in many ways, and a game that looks to Half-Life 2 or the Call of Duty games for its inspiration, but it's in the details that these games live or die. Fortunately for us the development team, 4A Games, is pretty competent in this regard, and has thrown down plenty of variety along the way. Combat takes place in all kinds of situations, sometimes with allies and companions at your side, and sometimes solo, in the murky depths of the Metro. There are extensive non-combat sequences too, such as when you visit various stations and other underground bases. 2 You regularly find yourself with company as you travel the tunnels.Read full review
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