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About

I'm based in Colorado and am a small reseller, not a retailer.
I just sell things I have around the house that I need to find new homes for.
Location: United StatesMember since: 13 Jan, 1998

All Feedback (378)

  • thethriftytoad842 (476)- Feedback left by buyer.
    Past year
    Verified purchase
    Good buyer, prompt payment, valued customer, highly recommended.
  • breetabonita (10105)- Feedback left by buyer.
    Past 6 months
    Verified purchase
    Great communication. A pleasure to do business with.
  • xcesslimited2013 (128737)- Feedback left by buyer.
    Past year
    Verified purchase
    Good buyer, prompt payment, valued customer, highly recommended.
  • maxandcora (9977)- Feedback left by buyer.
    Past year
    Verified purchase
    ┏(^0^)┛Great eBayer! Quick Payment! Highly Recommended!┗(^0^) ┓
  • getdowns15 (3381)- Feedback left by buyer.
    Past month
    Verified purchase
    Great buyer!
  • alohacolle-79 (497)- Feedback left by buyer.
    Past month
    Verified purchase
    A+++++ ebayer
Reviews (11)
27 Oct, 2005
SSX On Tour- play 3 instead
SSX On Tour does boast one change that players have been asking for- the ability to create your own character. I just don't think it's worth the backsliding in other areas. With one voice for a male boarder (or skier) and one voice for a female, players don't get a real customizing experience. And many items I think should be included in character building were add-ons you have to buy later. The SSX On Tour menus are fast becoming the laughingstock of the industry with their childish artwork. I didn't think this was as dumb or distracting as most did, but I got pretty tired of them. Gameplay has some flaws. Boost is still built by doing tricks, but the Ubertrick is gone. What we have now is a special "bullet time" trick that the player uses the right analog stick to access. These mostly realistic tricks slow time, giving you a great look at a really average trick and allowing your race competitors to scorch past you, making you look like an idiot. As you start playing you get only small bits of the event course to explore, slowly building up until you can free ride them. It's confusing- hard to get to know the courses this way. The sense of speed is very real and exciting, and it's hard to find shortcuts- or to find them again, since it's hard to keep recall which course is which. Maybe if the playback feature from SSX 2? was included here, it would be easier. On the course are tons of tourists sliding along randomly, that you can smack down for points. Sure, it's sort of mean fun, but have I ever strapped on a snowboard? No. So to some extent I feel for the poor doomed suckers. Also there are no medals anymore, it's win or nothing. As you gradually succeed in events, you unlock the main characters to play, but you can only use them in single competitions. For the characters I've heard, the voicework has really dropped off. Maybe you've always wanted Kaori to speak English, but now she sounds like a Hispanic gangsta babe. The music is heavily loaded with metal, as the head-banger art might suggest. I got tired of the music. Reallly tired. My impression was that this is a larger game, with tons of courses and options, but that it's not as much fun. While the charcters backtalk, they are always rude- yeah even Kaori is gonna kick your butt. Everyone is out to get you, from the snow patrol to the stupid tourists. It's a dog-eat-dog game that has no one for a player to connect with. I liked Rozell from the first games, and the DJ from SSX3. Having a familiar voice there giving out the news allowed an emotional connection that On Tour is not interested in. Okay. Back to gameplay. When you reach Pro level the difficulty shoots up. Both players in my house were playing top-level SSX3 challenges to warm up for this game and we both quit at Pro level and traded the game in. We'd rather keep playing SSX3.
14 of 20 found this helpful
13 Dec, 2005
Ico- the beginning of a beautiful friendship
This game has been a fan and reviewer favorite. Why? Because it's unlike anything else on the market. Even it's new relative, Shadow of the Colossus, is not the same. The story revolves around a young boy trapped in a huge sprawling castle, the girl he meets there, and how they try to escape. The two can barely communicate, with no shared language (and the player can't understand either of their languages). But the bond that so obviously forms between the two, and the risks that they will take to help each other, that is what this game is all about. While the castle and its fascinating and seemingly infinite traps and puzzles keep the game going, it's the trust between the characters that impressed me. The first time the girl leaped off a precipice, knowing the boy (player) would catch her before she plunged to her death 800 feet below, I was moved to tears. And I laughed until I fell off ther couch when I accidentally threw myself into a chimney. The enemies are scary and challenging, the huge environments a series of puzzles and skill tests. I don't do platformers and I was fine with this game. The fighting was very hard for a puzzle-lover like myself, and the puzzles were interesting and kept me focussed. Story - the best, graphics- good and realistic, characters- A+++!, enemies- very good, music- good, gameplay- very smooth, fighting skill level- medium, puzzle skill level- medium. Might not be suitable for very young players, as it can be scary, but excellent for everyone, say, over 10-12 years of age.
20 of 20 found this helpful
13 Jan, 2006
Prince of Persia 3, TheTwo Thrones
This is a well-reviewed game that lives up to its potential. Combining the storylines from the two previous games, this game pulls together the loose plot lines and finishes the story. Storywise it might be helpful to have played the first game, but it's not required to have played the second. You do get a lot information in flashbacks. Controls are the same as before, with more time powers becoming available as the game progresses. Stealth kills, rewind and haste are all useful. The environments are complicated with difficult acrobatics required- no surprise there. In some cases it was troublesome to find the path through an area, and many bosses required complicated plans with pinpoint timing to defeat. I recommend the guidebook or online guide unless you want to spend a lot of time reloading late in the game. Beautiful scenery, good cut scene animations, likable characters. Voiceovers can get in the way of concentration once in a while, but the voices are good. Music doesn't detract. An excellent game with strong story, good graphics, and challenging tasks. Relatively minimal blood (except yours if you touch a saw blade) and you never fight humans. Slight disturbing imagery. Suitable for most players - teens and up surely.
6 of 8 found this helpful