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elliottrace

385 items sold
4 followers

About

Location: United StatesMember since: 16 Apr, 1999

Detailed seller ratings

Average for the last 12 months

Accurate description
5.0
Reasonable postage cost
4.8
Delivery time
5.0
Communication
5.0

All Feedback (865)

djhouseholdoverload (3951)- Feedback left by buyer.
Past 6 months
Verified purchase
Good buyer, prompt payment, valued customer, highly recommended.
southst9 (66173)- Feedback left by buyer.
Past 6 months
Verified purchase
Good buyer, prompt payment, valued customer, highly recommended.
n***e (9)- Feedback left by buyer.
Past 6 months
Verified purchase
Great seller, quickly received and packaged well. I recommend A++++
t***l (266)- Feedback left by buyer.
Past 6 months
Verified purchase
Arrived safely. Well packed. Thank you!
j***a (307)- Feedback left by buyer.
Past 6 months
Verified purchase
Great deal and fast shipping, item came exactly as shown/described
meandmyvintage (10274)- Feedback left by buyer.
Past 6 months
Verified purchase
Great communication. A pleasure to do business with.
Reviews (9)
14 May, 2007
Great game if you forego a little realism.
I’ll get right to the point: this is a fun game. I’ve flown everything from an F-15 on my old Commodore 64 to a TIE Defender through interstellar space. I’ve been in dogfights against the Red Baron, Japanese Kamikaze, and Darth Vader. I like flying. I’m no connoisseur, but I enjoy a little violence in three-dimensional space on occasion. Blazing Angels: Squadrons of WWII for Nintendo Wii, quite frankly, is MY kind of game. It’s challenging, but not too hard. I’m not ashamed to admit I need to restart from a checkpoint every once in awhile. Although most of the time it’s because I tend to fly too low and crash into things. Buildings. Ship masts. The Eiffel Tower. That kind of thing. There is a nice selection of planes, and plenty of unlockable extras. In addition to the standard Campaign mode, you can jump into immediate action in the Arcade mode, or fly with a buddy in the sweet multi-player mode. A better non-network multiplayer flying experience does not come easily to mind. Like seemingly all Wii games, the controls take some getting used to. One peek at the game manual and I was instantly overwhelmed with the myriad control options. I left the default, Arcade Nunchuck Sensitive, and hoped for the best. I found the controls very intuitive, just like holding your hand out the window of a moving car and “flying” your extended digits. Using the default control options, the Wii remote becomes almost superfluous, being used only for optional controls. All the good stuff is in the ‘chuck. True flight enthusiasts and sim heads might not be too pleased. Part of what I like about the game is it’s inattention to realism in the appropriate spots. For the most part, you have unlimited ammunition, including bombs and rockets. You need not be concerned about running out of fuel. Take offs and landings are sparse, and (thankfully) easy. Just remember to put the landing gear down! I believe the game is trying to be original with a weird target-centered camera view option. I find the thing annoying, and don’t quite see the point. It’s much more useful when approaching a stationary bombing target than tracking a rogue enemy ace, but I prefer to find my foes the old fashioned way. While this game may lack the more realistic and exciting aspects of say, Secret Weapons of the Luftwaffe, it also lacks the frustration that too much realism can bring to a game. In my opinion, it’s an even trade. Right now I’m having a really good time flying around knocking Jerries out of the sky without giving a thought to my round count, fuel gauge, or whether or not my wings are going to rip off because I’m in too steep a dive.
36 of 36 found this helpful
31 May, 2009
It's all about the tricks!
Excitebots is the newest "Excite" title for Wii. It is an updated version of Excite Truck, one of the original releases for the Wii. Fans of Excite Truck will be in familiar territory, with many of the same locales, bonuses, and tricks. But this is no simple rehash, as there are plenty of new twists and tricks to be had. The original Excite Truck took awhile to grow on me. I doubt I would have purchased the game at all, but it was included in the Wii bundle I bought. Once I warmed to it, I quickly became obsessed with the game. The action is furious and the game is challenging, almost too much for my tastes. But I found myself having such a good time, despite some frustration, that I stuck it out until the bitter end. Excitebots is enough like Excite Truck that I found myself hooked from the very start. At the same time, there is plenty of new content to keep the game play fresh. While many of the tracks are similar to Excite Trucks, the similarity is superficial. Excitebots takes the premise of Excite Truck and cranks it up a notch. Unlike most race games, the goal isn't necessarily to come in first place. It's more important to rack up stars by completing tricks, playing mini games, and picking up various bonuses along the way. The "accumulation of stars" point is the best and worst part of Excitebots. The extra challenge of completing tricks and collecting bonuses adds a lot of interest and excitement to the game. But being required to complete a series of tracks with superior ratings before being allowed to progress is something I find particularly frustrating. I admit, however, that it is great incentive to keep coming back to the game. The "bots" part of Excitebots is what really sets it apart from any other game. Instead of flying around the tracks in cars, karts, buggies, or trucks, the vehicles of choice are animal-shaped robots - lizards, ants, hornets, hummingbirds, scorpions, etc. Also new to Excitebots is a series of mini games including bowling, darts, and soccer. Online play is supported, as is an excellent two-player mode. Tired of basic racing? Take a break with some of the mini-games, or go for a spin around the track making the best poker hands with Poker Racing. Excitebots is compatible with the Wii wheel, unlike Excite Truck. I prefer the wheel, as it adds that extra little touch of realism to the game (plus I'm glad to have another use for it besides Mario Kart!) However, the wheel is not necessary; you can play just as well with the basic Wiimote. The controls are simple, intuitive, and responsive. If you appreciate a unique racing experience with a bit of a challenge, you're sure to enjoy Excitebots.
2 of 2 found this helpful
02 Dec, 2007
Fast Flying Frenzied Fun
Heatseeker is a fun game, but maybe a little much for the lesser experienced fliers out there. I like a good flight experience. As I said in another review, I am no connoisseur, but I enjoy a little violence in three-dimensional space on occasion. Right out of the box, Heatseeker is almost that experience. Normally, I prefer to fly less advanced aircraft, prop planes or smaller WWII era jets. The super fast, modern jets take some getting used to, at least for me. The most obvious thing about Heatseeker is that it is FAST, at least compared to most flying games in my experience. Fortunately, you have equally fast (and deadly) armaments to help you out. Yes, you have a gun, but you’ll find that of little help when you have a sky full of enemies screaming around you at mach 3. That is when your unlimited supply of guided missiles comes in. Lock on, launch, and watch the pretty fireworks. Heatseeker is loaded with options that can increase or decrease the enjoyment level, depending on your tastes. An impact camera gives you the opportunity to watch your missiles slam into the bad guys, providing a little break from the action and some visual excitement. However, you’re stuck waiting for the movie to end before you can get back to the action. This can be a good thing if you want a little break, but it can also be frustrating when, in the heat of the battle, you are forced to wait for your next kill. Once the novelty wears off, just turn the camera off for full fledged, unobtrusive fighting. The biggest challenges have to do with the controls. Admittedly, flight can be a challenge on the Wii. Some games, like Blazing Angels, use a much more intuitive approach. Heatseeker uses the Wiimote for flight controls, and the nunchuck for some control options and secondary weapons. And for me, it doesn’t quite work. The controls are VERY sensitive, which with some practice, is a good thing. But I spent a fair amount of time slamming into the open ocean before I began to “get the hang of it”. Again, sim enthusiasts may want to steer clear of Heatseeker. It is definitely much more an arcade shooter than a true flight sim. Pro control options allow a much more realistic flight experience than some games, but the unlimited supply of munitions and sparse take-offs and landings all put this game in the “arcade” category as opposed to “sim”. Overall, Heatseeker is a fun game for those with some flight experience under their belt, and patience to get comfortable with the somewhat awkward controls.
6 of 6 found this helpful