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Reviews (1)

09 Jul, 2018
Heroquest. Why play anything else?
1 of 1 found this helpful This was the board game that defined the dungeon crawl genre for 3 decades and running. While perennial greats like Descent, Dark World, Dragonstrike, Doom, and apparently any other game that starts with D, have perpetuated and possibly refined the 1 vs all mechanic. Heroquest did it first and, if not better, then so well that you needn't bother yourself with any other dungeon crawl. Or board game. Or hobby. Or anything really.
Heroquest is the game to end all games. Dice based combat, miniatures, spell and item cards, varieties of scenarios, asymmetrical player types, infinite dungeon design potential. It bridged the gap between board gaming and role playing effectively and accessibly. It upped the ante for dungeon crawl component quality. It brought the genre to a new younger generation of players. Stop reading and go play it!