About
All Feedback (71)
- retro--depot (4060)- Feedback left by buyer.Past yearVerified purchaseGood buyer, prompt payment, valued customer, highly recommended.
- garysgames (2292)- Feedback left by buyer.More than a year agoVerified purchaseExcellent buyer! Thanks for buying from Gary's Games n' Gadgets!
- gamejunkie_2008 (41035)- Feedback left by buyer.More than a year agoVerified purchaseHope to deal with you again. Thank you.
- techaburra (645)- Feedback left by buyer.More than a year agoVerified purchaseGreat buyer, super fast payment.
- dante112011 (2121)- Feedback left by buyer.More than a year agoVerified purchaseExcellent buyer, thanks very much!
- whiterabbitcds (6945)- Feedback left by buyer.More than a year agoVerified purchaseThank you for an easy, pleasant transaction. Excellent buyer. A+
Reviews (2)

17 Aug, 2017
Disney's Aladdin for the Mega Drive
Developed for SEGA by Virgin Interactive, Aladdin roughly follows the plot of the Disney film.
Aladdin is an excellent example of the 16-bit platformer. The platforming is rock solid, with lots of ledge-leaping, rope climbing, and monkey bar work. Plus, there are carpet flying scenes to break up the traditional platforming. It's a breezy adventure -- not too difficult, but not entirely a pushover.
It has exceptional stagecraft from start to end.
Drawing on the actual movie's art, Aladdin looks wonderful, of course, the fact that the actual animation cels were used to create those sprites gives Aladdin an extra boost.
The movie's memorable soundtrack is reproduced quite well.

02 Sep, 2017
Sonic Spinball
Sonic Spinball isn't pure pinball, and it isn't as freewheeling as the games that inspired it, but it does have an interesting, Sonic-themed twist.
Sonic Spinball is a loose interpretation of pinball, with Sonic filling the role of the ball. He spends most of the game in a perpetual spin-dash and smacks off of flippers and bumpers just like a ball would, but you can also steer him to some extent by pushing on the directional pad. The game's four tables each have multiple sections outfitted with flippers, bumpers, and the usual sorts of pinball targets.
The Graphics are right on the same level as other later Sonic games on the Genesis. The mini-games between stages are visually distinct and well done
The Audio has some very heavy and impressive beats, especially in the second and third stages
The difficulty level of Spinball's four massive stages will keep new players from mastering them for a long time. Four people can play, passing one controller.