Condition:
4.54.5 out of 5 stars
235 product ratings
  • 5stars

    164ratings
  • 4stars

    43ratings
  • 3stars

    10ratings
  • 2stars

    8ratings
  • 1star

    10ratings

Good graphics96% agree

Compelling gameplay93% agree

Good value93% agree

210 reviews

by Most favourable review

Great game that challenges all players

The game itself is great. It has multiple modes and a variety of characters. Beware all button mashing players, that won't work in this game, you need to know the moves for your playable character. Overall a great game, however my only complaint is the command list for each character does not have specific buttons listed in association with the controller. It's kind of a bummer and you have to almost discover the moves with hints rather than clear directions.Read full review...

Verified purchase:  Yes | Condition: pre-owned | Sold by: lukiegames

by Most critical review

False description

This item is listed as very good but the cd is scratched up bad and it skips on top of that the person sent me a game from redbox this wasn’t even their item to sell I want my money back

Verified purchase:  Yes | Condition: pre-owned | Sold by: duskenterprise

by

Hadokeeen!

Who knows really not Street Fighter? Who has never been a karate champion on his screen "Hadokeeen" call heard? Actually, nobody counts ...;-)
The Street Fighter series, since the pioneering second part to build an incredible fan base, especially the developers has remained very loyal.
I have looked at before buying the game honestly a little worried. The picture I saw in videos and pictures to somehow bulky and Street Fighter I had previously always been a little slow in comparison to more modern beat 'em ups like Dead or Alive. Now that I have the game, I see not much different, except for the fact that I know that the game but the purchase was something of value.
For graphics, we can say that this really looks very nice, even if it is first of all getting used to. The characters are all very tall and muscular, and are correspondingly less series of realistic combat styles lookalike, but are a bit like a comic book collected, but no negative is. The environments are all 3-Dimensional design and look on the whole very nice. Especially the jungle level and the volcanic-level show the graphical beauty of the game, which is not at first glance.
Technically, the game has not changed much, actually. The game mechanics than old-fashioned stamp, would be the wrong term. Classic fits far better. The game is held in classic 2D and protzt not with a variety of moves per character, but with attention to detail. While the characters in games like "Dead or Alive" with the 70 moves to splurge, this is at "Street Fighter IV" on the 10-15 confines, but thanks to the sophisticated game technology is more than enough. The developers at Capcom have understood it perfectly, on quality instead of quantity setting. Instead of level 70 moves per character to implement thirds of which 1 is poor, a second third is not out and only 1 third actually used in a fight, here we used each of these moves again and again, it varies, it depends on each other after fit, and created in this manner thrilling battles. The great at "Street Fighter IV" is that this wild Knopfdrückereien nothing involved, whereas one with "Dead or Alive" or "Soul Calibur" with blind press a button Profi have, which can not be the case. "Street Fighter IV" relies on a perfect blend of timing and overview of what it is difficult to make a newcomer, an experienced player to defeat. But you learn so fast always something new, so it is not really long, until the forces converge, especially when playing with friends in front of the screen makes for a lot of fun. In fact, the depth of the game scary: At the 20 characters, each with completely different priorities and tactics, which in turn in each of the other 20 other characters requires a different approach. For example, it is something completely different when dealing with bison is fighting against Ryu than Ken, Akuma, Dhalsim, whoever the fight is completely changed, even with the exact same players and that's just super. Man always tries out new characters, new games in the battle, new combinations, they steadily improved his timing, his assessment of the situation, the list is infinitely long.
What with the very basic orientation of the game but a bit of bother is the low number of different game modes. There is a Time Attack Mode and a Survival mode, but in the end but it just plays all the time just the same. "Dead or Alive" offers a bit more variety, admittedly, where the games are difficult to compare.
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by

Street Fighter IV Review (via AchieveCommunity)

Street Fighter is the series that started it all in the fighting game genre' and it shows in Street Fighter IV. They went back to their roots in a good way. The game plays like classic Street Fighter II but with major graphical improvements and so new twist to add to its already paced and somewhat advanced fighting gameplay. Any street fighter fan will LOVE this game. If you are used to the new street fighters and the perks from the Alpha series then this will take some getting used to. No more air blocking! My only complaint with this game is the online mode. Don't get me wrong its great to play online with minimal lag but the lack of any spectator or multiplayer lobby means you spend more time searching and trying to join a room before it fills up then you do fighting, rooms fill up fast as all of the lobbies in game are one on one, two man lobbies. Due to this one flaw I give the game an 8 out of 10.

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by

Classic made better

Street fighter 4 should be called Street fighter 2.5. I'm not saying that as a bad thing. I'm saying it as a great thing. Street fighter 2 revolutionized the fighting game. Have there been better fighting games since, yes. But not by much. The fighting style of SF 2 plus better smoother grafix makes this one of the best fighting games out there. It has all of the classic characters and some new ones that are more comic relief than substance for the game. The backgrounds are really good, although I really miss the rest of the classic backgrounds like Guil's airstrip and Ken's boat yard. My only other problem is that the special moves are hard to do at first. That's a complaint I hear allot. But it took me about two hours to get it down. Once you get it, you never forget it. This game is fun on-line, because it doesn't take much time to get all the extras and special stuff you can unlock in the game itself. But it realy takes you back to the late 80's and early 90's when times were simpler and more economicaly friendlier.Read full review...

by

Street Fighter IV is hot! New Moves, Great Graphics!

I was a big fan of the street fighter games growing up but wasn't very good at it, so I spent many quarters playing this game. I even downloaded the original version form xbox live. But when I saw this version and all its great grapics, I knew I had to have it. It was money well spent. I hardly even played the dl'd version. I like this new version a lot better. It has some new "power" moves. All in all, a very good game. I also purchased a madcatz street fighter IV controller, don't know if I REALLY needed it but I has to hype up my street fighter a lil bit!Read full review...

by

A new twist on an old favorite

Awesome game! the best SF I have played to date...although I have not yet played Super SFIV. Lots of characters, and luv the cell shaded graphics. Ive never seen a SF done like this before! Some of the combos/special moves are hard to get the hang of, but overall controls are great! The multi-player is where this game lacks. Not vs mode, but actual Xbox Live multi-player. The way you find other players is kinda lackluster and you have to keep hitting the refreash/search button to find opponents. Other than that, not too much wrong with this title. I give it 4/5Read full review...

by

Street Fighter 4

Love the new Street Fighter 4. Although I wouldve executed the moves in the game more efficiently if i had a game stick, i still think that they stepped it up this time. The graphics and the new focus moves are so sick. Just the way the controller sync's with the game is so fluid, and the background scenes definitely make me feel like im in the game.

CONS- I can't really say anything bad because this is such a great collectible xbox game to have.. but the font is so small i gave up reading what they were saying or even reading the move lists.

Overall, its a realy great game and capcom has done it again.
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by

Great game!

Great fighting game, very happy to see the SF series be revived through a game like this. It's very fluid gameplay and if you love fighting games then you'll love this. I really like how it's a 2D fighter (with 3D aspects) instead of a 3D one like Dead or Alive or Soul Calibur. My only gripe is how there have been 2 more versions released already, so it seems like Capcom is trying to milk the game now (or our wallets) for all they can.Read full review...

by

Street Fighter 4

It's ok its a semi sample of its 3 predecessor's but doesn't rank as high as far as characters, agility, and difficult to use special moves quickly and when needed in matches

Verified purchase:  Yes | Condition: pre-owned | Sold by: dealpickles

by

Still the Same Old Crappy Game, but with New Graphics

Possibly one of the worst fighter games ever created--sure, the game was good for 1991, but that was 18 years ago--games have evolved a lot since then. Unfortunately, this is just the same old 1991 game with 2009 graphics. Imagine if instead of making Mario 64, Mario Sunshine, and Mario Galaxy, Nintendo just remade Super Mario 3, except with better graphics? Yeah, Street Fighter IV is like that.

The Street Fighter series has possibly the worst user-interface ever designed. There are six, yes, SIX attack buttons, all of which do largely the same thing (light kick, medium kick, heavy kick, light punch... etc.)--most fighter games get by just fine with 2 - 3 attack buttons--god knows why Capcom decided they needed 6. Worse yet, because they wasted all their available-buttons on redundant attacks, there is no block button--blocking and back-steping are the same thing, retarding your ability to do both.

It gets worse. In order to use any worthwhile moves as your character, you have to memorize and enter inane (character-specific) and unecessarily complicated controller commands, and inputting these commands is very tricky and unreliable--if the timing of your command-inputting is slightly off, nothing will happen. Control-stick forward, back, hold, forward back, kick, kick, kick? Why don't you just let me pull off my special-move by pressing the L-trigger or L-button (which are unused buttons)? Isn't it possible to create a more reliable and simple user-interface? The interface is so absurd that people will be impressed by your ability to pull off basic character-specific moves.

No doubt the "elites" of the Street Fighter community will decry and mock my suggestion of simplifying the control interface. Because then most of the difference between newbs and good players would disappear--a majority of the "skill" in this game derives simply from mastering its artifically complicated interface. Of course, the game in no way tries to teach you how to play itself, so few people do master its interface, and simply resort to mashing buttons. (The majority of the people who pick up this game will never understand it--they simply mash buttons the whole time until they find a better game to play.)

Also, this is still a 2D fighter game, meaning it lacks side-stepping, which would have added a new dimension of strategy to the game. Instead they use jumping as an ad-hoc stand-in for the side-step. The attacks are also too fast (and look retarded because of it--Vega can throw 4 knees a second?)--the ability to see things coming and counteract them is a basic element of most other fighter games.

The character designs largely suck too--Guile has the stupidest hairstyle ever and no forehead, Chun-li's thighs are way too thick, Ryu is the most generic looking martial artist ever conceived, Ken is a repaint of the most generic martial artist ever conceived, Blanka looks plain retarded, etc. Most of the character-designs are simple stereotypes (though there are a few original characters).

The only positive thing I have to say about this game is that visually, it has some very nice style, the cut-scenes are a nice addition, and I like the music too. Online play is well-handeled too, but the game itself sucks so the point is moot.
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